public void ReadFromStream(IPacketCodec content) { EntityId = content.ReadVarInt(); PlayerUuid = content.ReadUuid(); Position = content.ReadVector3d(); Rotation = content.ReadAngleRotation(); }
public void ReadFromStream(IPacketCodec content) { #if FixEndOfStream try { JsonData = content.ReadString(); Position = content.ReadEnum <ChatMessagePosition>(); Sender = content.ReadUuid(); } catch { // ignore } #else JsonData = content.ReadString(); Position = content.ReadEnum <ChatMessagePosition>(); Sender = content.ReadUuid(); #endif }
public void ReadFromStream(IPacketCodec content) { Uuid = content.ReadUuid(); Username = content.ReadString(); }