Exemple #1
0
 public int DoIdle(IOleComponentManager mgr)
 {
     UIThread.MustBeCalledFromUIThread();
     Debug.Assert(!this.isDisposed, "tried to do idle work on a disposed TaskReporter");
     lock (queueLock) {
         // process up to MAX items at a time
         int MAX = 50;  // How to pick a value?  I tried a couple values with a project with many errors, and this value seems to work well.  This value is also happy for unit tests.
         while (work.Count != 0 && mgr.FContinueIdle() != 0)
         {
             int i = 0;
             while (work.Count != 0 && i < MAX)
             {
                 Action workItem = work.Dequeue();
                 workItem();
                 ++i;
             }
         }
         if (work.Count != 0)
         {
             return(1);
         }
         else
         {
             return(0);
         }
     }
 }
        /// <summary>
        /// Gets a boolean indicating whether a component can continue idle processing. Returns false when idle processing should stop
        /// </summary>
        /// <returns></returns>
        public bool ContinueIdle()
        {
            if (_mgr == null)
            {
                _mgr = _context.GetService <IOleComponentManager>(typeof(SOleComponentManager));
            }

            return(_mgr == null || 0 != _mgr.FContinueIdle());
        }
Exemple #3
0
        public static void OnIdle(IOleComponentManager compMgr)
        {
            foreach (var window in _windows) {
                if (compMgr.FContinueIdle() == 0) {
                    break;
                }

                window.Value._filter.DoIdle(compMgr);
            }
        }
        /// <summary>
        /// Gets a boolean indicating whether a component can continue idle processing. Returns false when idle processing should stop
        /// </summary>
        /// <returns></returns>
        public bool ContinueIdle()
        {
            ThreadHelper.ThrowIfNotOnUIThread();

            if (_mgr == null)
            {
                _mgr = _context.GetService <IOleComponentManager>(typeof(SOleComponentManager));
            }

            return(_mgr == null || 0 != _mgr.FContinueIdle());
        }
Exemple #5
0
        public void OnIdle(IOleComponentManager compMgr)
        {
            foreach (TextLineEventListener listener in _documents.Values)
            {
                if (compMgr.FContinueIdle() == 0)
                {
                    break;
                }

                listener.OnIdle();
            }
        }
        public static void OnIdle(IOleComponentManager compMgr)
        {
            foreach (var window in _windows)
            {
                if (compMgr.FContinueIdle() == 0)
                {
                    break;
                }
#if FALSE
                window.Value._filter.DoIdle(compMgr);
#endif
            }
        }
Exemple #7
0
        public static IOleComponentManager Create()
        {
            IOleComponentManager cm = Substitute.For <IOleComponentManager>();
            uint value;

            cm.FContinueIdle().ReturnsForAnyArgs(VSConstants.S_OK);
            cm.FOnComponentActivate(0u).ReturnsForAnyArgs(VSConstants.S_OK);
            cm.FOnComponentExitState(0u, 0, 0u, 0u, null).ReturnsForAnyArgs(VSConstants.S_OK);
            cm.FPushMessageLoop(0u, 0u, IntPtr.Zero).ReturnsForAnyArgs(VSConstants.S_OK);
            cm.FRegisterComponent(null, null, out value).ReturnsForAnyArgs(x => {
                x[2] = 1;
                return(VSConstants.S_OK);
            });
            return(cm);
        }
Exemple #8
0
        public void OnIdle(IOleComponentManager compMgr)
        {
            foreach (TextLineEventListener listener in _documents.Values) {
                if (compMgr.FContinueIdle() == 0) {
                    break;
                }

                listener.OnIdle();
            }
        }
        internal virtual int OnIdle(bool periodic, IOleComponentManager mgr)
        {
            if (!this.IsActive)
                return 0;

            // here's our chance to synchronize combo's and so on, 
            // first we see if the caret has moved.                
            IVsTextView view = this.lastActiveView;
            if (view == null) return 0;
            ISource s = this.GetSource(view);
            if (s == null) return 0;

            int line = -1, col = -1;
            var hr = view.GetCaretPos(out line, out col);
            if (NativeMethods.Failed(hr))
                return 0;

            if (line != this.lastLine || col != this.lastCol || this.lastFileName == null)
            {
                this.lastLine = line;
                this.lastCol = col;
                this.lastFileName = s.GetFilePath();
                CodeWindowManager cwm = this.GetCodeWindowManagerForView(view);
                if (cwm != null)
                {
                    this.OnCaretMoved(cwm, view, line, col);
                }
            }
            s.OnIdle(periodic);  // do idle processing for currently-focused file
            bool moreToDo = false;
#if CHECK_ALL_DIRTY_FILES_ON_PERIODIC_IDLE
            if (periodic && mgr.FContinueIdle() != 0)
            {
                // while there is spare idle time, pick a dirty file (if there is one) and do idle processing for it
                for (int i = 0; i < this.sources.Count; ++i)
                {
                    Source so = this.sources[i] as Source;
                    if (so != null && so.IsDirty)
                    {
                        so.OnIdle(periodic);
                        if (mgr.FContinueIdle() == 0)
                        {
                            moreToDo = true;
                            break;
                        }
                    }
                }
            }
#endif
            return moreToDo ? 1 : 0;
        }