public void Calmed_skips_nothing_when_production_interval_is_shorter_than_calming_period()
        {
            var observable = tenTickInterval.Calmed(FromTicks(1), scheduler)
                             .Take(3)
                             .GetEnumerator();

            scheduler.AdvanceBy(9001);
            IsTrue(observable.MoveNext());
            AreEqual(0, observable.Current);
            IsTrue(observable.MoveNext());
            AreEqual(1, observable.Current);
            IsTrue(observable.MoveNext());
            AreEqual(2, observable.Current);
            IsFalse(observable.MoveNext());
        }