public void Calmed_skips_nothing_when_production_interval_is_shorter_than_calming_period() { var observable = tenTickInterval.Calmed(FromTicks(1), scheduler) .Take(3) .GetEnumerator(); scheduler.AdvanceBy(9001); IsTrue(observable.MoveNext()); AreEqual(0, observable.Current); IsTrue(observable.MoveNext()); AreEqual(1, observable.Current); IsTrue(observable.MoveNext()); AreEqual(2, observable.Current); IsFalse(observable.MoveNext()); }