public static void WriteTo( IObjectWriter writer, ProtoBufNetTestObject obj) { if (null == obj) { writer.WriteNullValue(); return; } writer.WriteStartObject(); writer.WriteStartMember(1); writer.WriteValue(obj.Foo); writer.WriteEndMember(); writer.WriteStartMember(2); writer.WriteValue(obj.Bar); writer.WriteEndMember(); writer.WriteStartMember(3); writer.WriteValue(obj.Blip); writer.WriteEndMember(); writer.WriteStartMember(4); writer.WriteValue(obj.Blop); writer.WriteEndMember(); writer.WriteEndObject(); }
public static void WriteTo( IObjectWriter writer, EmptyObject emptyObject) { if (null == emptyObject) { writer.WriteNullValue(); return; } writer.WriteStartObject(); writer.WriteEndObject(); }
public static void SerializePerson(Person person, IObjectWriter writer) { if (person == null) { writer.WriteNullValue(); } else { writer.WriteStartObject(); writer.WriteMember(1, person.Id); writer.WriteMember(2, person.Name); writer.WriteMember(3, person.Scores); writer.WriteEndObject(); } }
public static void WriteTo( IObjectWriter writer, JsonNetSimpleObject obj) { if (null == obj) { writer.WriteNullValue(); return; } writer.WriteStartObject(); writer.WriteMember(1, obj.Id); writer.WriteMember(2, obj.Name); writer.WriteMember(3, obj.Address); writer.WriteMember(4, obj.Scores); writer.WriteEndObject(); }
private static void WriteMember( IObjectWriter writer, int memberKey, SimpleObject[][] array) { writer.WriteStartMember(memberKey); if (array == null) { writer.WriteNullValue(); } else { writer.WriteStartArray(); foreach (var nestedArray in array) { if (null == nestedArray) { writer.WriteNullValue(); } else { writer.WriteStartArray(); foreach (var value in nestedArray) { SimpleObject.WriteTo(writer, value); } writer.WriteEndArray(); } } writer.WriteEndArray(); } writer.WriteEndMember(); }
private static void WriteMember( IObjectWriter writer, int memberKey, SimpleObject[] array) { writer.WriteStartMember(memberKey); if (null == array) { writer.WriteNullValue(); } else { writer.WriteStartArray(); foreach (SimpleObject simpleObject in array) { SimpleObject.WriteTo(writer, simpleObject); } writer.WriteEndArray(); } writer.WriteEndMember(); }
public static void WriteTo( IObjectWriter writer, ComplexObject complexObject) { if (null == complexObject) { writer.WriteNullValue(); return; } writer.WriteStartObject(); // Nested object writer.WriteStartMember(MemberKey.NestedObject); SimpleObject.WriteTo(writer, complexObject.NestedObject); writer.WriteEndMember(); // Nested object (write-only) writer.WriteStartMember(MemberKey.WriteOnlyNestedObject); SimpleObject.WriteTo(writer, complexObject.NestedObject); writer.WriteEndMember(); // Nested empty object writer.WriteStartMember(MemberKey.NestedEmptyObject); EmptyObject.WriteTo(writer, complexObject.NestedEmptyObject); writer.WriteEndMember(); // Nested empty object (write-only) writer.WriteStartMember(MemberKey.WriteOnlyNestedEmptyObject); SimpleObject.WriteTo(writer, complexObject.NestedNullObject); writer.WriteEndMember(); // Nested null object writer.WriteStartMember(MemberKey.NestedNullObject); SimpleObject.WriteTo(writer, complexObject.NestedNullObject); writer.WriteEndMember(); // Nested null object (write-only) writer.WriteStartMember(MemberKey.WriteOnlyNestedNullObject); SimpleObject.WriteTo(writer, complexObject.NestedNullObject); writer.WriteEndMember(); // Array of objects WriteMember(writer, MemberKey.ArrayOfObjects, complexObject.ArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyArrayOfObjects, complexObject.ArrayOfObjects); // Empty array of objects WriteMember(writer, MemberKey.EmptyArrayOfObjects, complexObject.EmptyArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyEmptyArrayOfObjects, complexObject.EmptyArrayOfObjects); // Null array of objects WriteMember(writer, MemberKey.NullArrayOfObjects, complexObject.NullArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyNullArrayOfObjects, complexObject.NullArrayOfObjects); // Nested array of ints WriteMember(writer, MemberKey.NestedArrayOfInts, complexObject.NestedArrayOfInts); WriteMember(writer, MemberKey.WriteOnlyNestedArrayOfInts, complexObject.NestedArrayOfInts); // Empty nested array of ints WriteMember(writer, MemberKey.NestedEmptyArrayOfInts, complexObject.NestedEmptyArrayOfInts); WriteMember(writer, MemberKey.WriteOnlyNestedEmptyArrayOfInts, complexObject.NestedEmptyArrayOfInts); // Null nested array of ints WriteMember(writer, MemberKey.NestedNullArrayOfInts, complexObject.NestedNullArrayOfInts); WriteMember(writer, MemberKey.WriteOnlyNestedNullArrayOfInts, complexObject.NestedNullArrayOfInts); // Nested array of strings WriteMember(writer, MemberKey.NestedArrayOfStrings, complexObject.NestedArrayOfStrings); WriteMember(writer, MemberKey.WriteOnlyNestedArrayOfStrings, complexObject.NestedArrayOfStrings); // Empty nested array of strings WriteMember(writer, MemberKey.NestedEmptyArrayOfStrings, complexObject.NestedEmptyArrayOfStrings); WriteMember(writer, MemberKey.WriteOnlyNestedEmptyArrayOfStrings, complexObject.NestedEmptyArrayOfStrings); // Null nested array of strings WriteMember(writer, MemberKey.NestedNullArrayOfStrings, complexObject.NestedNullArrayOfStrings); WriteMember(writer, MemberKey.WriteOnlyNestedNullArrayOfStrings, complexObject.NestedNullArrayOfStrings); // Nested array of objects WriteMember(writer, MemberKey.NestedArrayOfObjects, complexObject.NestedArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyNestedArrayOfObjects, complexObject.NestedArrayOfObjects); // Empty nested array of objects WriteMember(writer, MemberKey.NestedEmptyArrayOfObjects, complexObject.NestedEmptyArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyNestedEmptyArrayOfObjects, complexObject.NestedEmptyArrayOfObjects); // Null nested array of objects WriteMember(writer, MemberKey.NestedNullArrayOfObjects, complexObject.NestedNullArrayOfObjects); WriteMember(writer, MemberKey.WriteOnlyNestedNullArrayOfObjects, complexObject.NestedNullArrayOfObjects); writer.WriteEndObject(); }
public static void WriteTo( IObjectWriter writer, SimpleObject simpleObject) { if (null == simpleObject) { writer.WriteNullValue(); return; } writer.WriteStartObject(); // String writer.WriteMember(MemberKey.StringValue, simpleObject.StringValue); writer.WriteMember(MemberKey.WriteOnlyStringValue, simpleObject.StringValue); // Empty String writer.WriteMember(MemberKey.StringEmptyValue, simpleObject.StringEmptyValue); writer.WriteMember(MemberKey.WriteOnlyStringEmptyValue, simpleObject.StringEmptyValue); // Null String writer.WriteMember(MemberKey.StringNullValue, simpleObject.StringNullValue); writer.WriteMember(MemberKey.WriteOnlyStringNullValue, simpleObject.StringNullValue); // Byte[] writer.WriteMember(MemberKey.ByteArrayValue, simpleObject.ByteArrayValue); writer.WriteMember(MemberKey.WriteOnlyByteArrayValue, simpleObject.ByteArrayValue); // Empty Byte[] writer.WriteMember(MemberKey.ByteArrayEmptyValue, simpleObject.ByteArrayEmptyValue); writer.WriteMember(MemberKey.WriteOnlyByteArrayEmptyValue, simpleObject.ByteArrayEmptyValue); // Null Byte[] writer.WriteMember(MemberKey.ByteArrayNullValue, simpleObject.ByteArrayNullValue); writer.WriteMember(MemberKey.WriteOnlyByteArrayNullValue, simpleObject.ByteArrayNullValue); // 0 Int writer.WriteMember(MemberKey.Int32ZeroValue, simpleObject.Int32ZeroValue); writer.WriteMember(MemberKey.WriteOnlyInt32ZeroValue, simpleObject.Int32ZeroValue); // Min Int writer.WriteMember(MemberKey.Int32MinValue, simpleObject.Int32MinValue); writer.WriteMember(MemberKey.WriteOnlyInt32MinValue, simpleObject.Int32MinValue); // Max Int writer.WriteMember(MemberKey.Int32MaxValue, simpleObject.Int32MaxValue); writer.WriteMember(MemberKey.WriteOnlyInt32MaxValue, simpleObject.Int32MaxValue); // Min UInt32 writer.WriteMember(MemberKey.UInt32MinValue, simpleObject.UInt32MinValue); writer.WriteMember(MemberKey.WriteOnlyUInt32MinValue, simpleObject.UInt32MinValue); // Max UInt32 writer.WriteMember(MemberKey.UInt32MaxValue, simpleObject.UInt32MaxValue); writer.WriteMember(MemberKey.WriteOnlyUInt32MaxValue, simpleObject.UInt32MaxValue); // Single writer.WriteMember(MemberKey.SingleValue, simpleObject.SingleValue); writer.WriteMember(MemberKey.WriteOnlySingleValue, simpleObject.SingleValue); // Min Single writer.WriteMember(MemberKey.SingleMinValue, simpleObject.SingleMinValue); writer.WriteMember(MemberKey.WriteOnlySingleMinValue, simpleObject.SingleMinValue); // Max Single writer.WriteMember(MemberKey.SingleMaxValue, simpleObject.SingleMaxValue); writer.WriteMember(MemberKey.WriteOnlySingleMaxValue, simpleObject.SingleMaxValue); // Int32 Array writer.WriteMember(MemberKey.Int32ArrayValue, simpleObject.Int32ArrayValue); writer.WriteMember(MemberKey.WriteOnlyInt32ArrayValue, simpleObject.Int32ArrayValue); // Empty Int32 Array writer.WriteMember(MemberKey.Int32ArrayEmptyValue, simpleObject.Int32ArrayEmptyValue); writer.WriteMember(MemberKey.WriteOnlyInt32ArrayEmptyValue, simpleObject.Int32ArrayEmptyValue); // Null Int32 Array writer.WriteMember(MemberKey.Int32ArrayNullValue, simpleObject.Int32ArrayNullValue); writer.WriteMember(MemberKey.WriteOnlyInt32ArrayNullValue, simpleObject.Int32ArrayNullValue); // String Array writer.WriteMember(MemberKey.StringArrayValue, simpleObject.StringArrayValue); writer.WriteMember(MemberKey.WriteOnlyStringArrayValue, simpleObject.StringArrayValue); // Empty String Array writer.WriteMember(MemberKey.StringArrayEmptyValue, simpleObject.StringArrayEmptyValue); writer.WriteMember(MemberKey.WriteOnlyStringArrayEmptyValue, simpleObject.StringArrayEmptyValue); // Null String Array writer.WriteMember(MemberKey.StringArrayNullValue, simpleObject.StringArrayNullValue); writer.WriteMember(MemberKey.WriteOnlyStringArrayNullValue, simpleObject.StringArrayNullValue); // String with escapes writer.WriteMember(MemberKey.StringWithEscapesValue, simpleObject.StringWithEscapesValue); writer.WriteMember(MemberKey.WriteOnlyStringWithEscapesValue, simpleObject.StringWithEscapesValue); // String with surrogate pairs writer.WriteMember(MemberKey.StringWithSurrogatePairsValue, simpleObject.StringWithSurrogatePairsValue); writer.WriteMember(MemberKey.WriteOnlyStringWithSurrogatePairsValue, simpleObject.StringWithSurrogatePairsValue); // Double writer.WriteMember(MemberKey.DoubleValue, simpleObject.DoubleValue); writer.WriteMember(MemberKey.WriteOnlyDoubleValue, simpleObject.DoubleValue); // Min double writer.WriteMember(MemberKey.DoubleMinValue, simpleObject.DoubleMinValue); writer.WriteMember(MemberKey.WriteOnlyDoubleMinValue, simpleObject.DoubleMinValue); // Max double writer.WriteMember(MemberKey.DoubleMaxValue, simpleObject.DoubleMaxValue); writer.WriteMember(MemberKey.WriteOnlyDoubleMaxValue, simpleObject.DoubleMaxValue); // Int64 writer.WriteMember(MemberKey.Int64ZeroValue, simpleObject.Int64ZeroValue); writer.WriteMember(MemberKey.WriteOnlyInt64ZeroValue, simpleObject.Int64ZeroValue); // Min Int64 writer.WriteMember(MemberKey.Int64MinValue, simpleObject.Int64MinValue); writer.WriteMember(MemberKey.WriteOnlyInt64MinValue, simpleObject.Int64MinValue); // Max Int64 writer.WriteMember(MemberKey.Int64MaxValue, simpleObject.Int64MaxValue); writer.WriteMember(MemberKey.WriteOnlyInt64MaxValue, simpleObject.Int64MaxValue); // UInt64 writer.WriteMember(MemberKey.UInt64ZeroValue, simpleObject.UInt64ZeroValue); writer.WriteMember(MemberKey.WriteOnlyUInt64ZeroValue, simpleObject.UInt64ZeroValue); // Min UInt64 writer.WriteMember(MemberKey.UInt64MinValue, simpleObject.UInt64MinValue); writer.WriteMember(MemberKey.WriteOnlyUInt64MinValue, simpleObject.UInt64MinValue); // Max UInt64 writer.WriteMember(MemberKey.UInt64MaxValue, simpleObject.UInt64MaxValue); writer.WriteMember(MemberKey.WriteOnlyUInt64MaxValue, simpleObject.UInt64MaxValue); // Boolean true writer.WriteMember(MemberKey.BooleanTrueValue, simpleObject.BooleanTrueValue); writer.WriteMember(MemberKey.WriteOnlyBooleanTrueValue, simpleObject.BooleanTrueValue); // Boolean false writer.WriteMember(MemberKey.BooleanFalseValue, simpleObject.BooleanFalseValue); writer.WriteMember(MemberKey.WriteOnlyBooleanFalseValue, simpleObject.BooleanFalseValue); // Boolean array writer.WriteMember(MemberKey.BooleanArrayValue, simpleObject.BooleanArrayValue); writer.WriteMember(MemberKey.WriteOnlyBooleanArrayValue, simpleObject.BooleanArrayValue); writer.WriteEndObject(); }