public ScaleChangeCommand(WorldEditor app, IObjectScale scaleObj, float oldScale, float newScale) { this.scaleObj = scaleObj; this.oldScale = oldScale; this.newScale = newScale; this.app = app; }
public void UpdateScalePanel(IObjectScale obj) { if (SelectedScaleObject != null && obj == SelectedScaleObject) { UpdateScalePanel(obj.Scale); } }