private TICKRESULT _ToMake(float arg)
        {
            if (_MakeSkill != null)
            {
                return(TICKRESULT.SUCCESS);
            }

            if (_NormalSkill != null)
            {
                _NormalSkill.Make();
                return(TICKRESULT.SUCCESS);
            }
            return(TICKRESULT.FAILURE);
        }
Exemple #2
0
 public void Make()
 {
     _SkillController.Make();
 }