public SerializationService(
     INWScript script,
     INWNXObject nwnxObject)
 {
     _           = script;
     _nwnxObject = nwnxObject;
 }
 public LocalVariableService(
     INWScript script,
     INWNXObject nwnxObject)
 {
     _           = script;
     _nwnxObject = nwnxObject;
 }
 public PackAggroBehaviour(
     BehaviourTreeBuilder builder,
     INWScript script,
     IEnmityService enmity,
     IDialogService dialog,
     INWNXObject nwnxObject)
     : base(builder, script, enmity, dialog, nwnxObject)
 {
 }
 public OnDisturbed(
     INWScript script,
     IItemService item,
     INWNXObject nwnxObject)
 {
     _           = script;
     _item       = item;
     _nwnxObject = nwnxObject;
 }
Exemple #5
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 public SetPortrait(
     INWScript script,
     IDataService data,
     INWNXObject @object)
 {
     _       = script;
     _data   = data;
     _object = @object;
 }
 public StandardBehaviour(BehaviourTreeBuilder builder,
                          INWScript script,
                          IEnmityService enmity,
                          IDialogService dialog,
                          INWNXObject nwnxObject)
 {
     _           = script;
     _builder    = builder;
     _enmity     = enmity;
     _dialog     = dialog;
     _nwnxObject = nwnxObject;
 }
 public CustomEffectProcessor(IDataService data,
                              IErrorService error,
                              INWScript script,
                              AppCache cache,
                              INWNXObject nwnxObject,
                              ICustomEffectService customEffect)
 {
     _data         = data;
     _error        = error;
     _             = script;
     _cache        = cache;
     _nwnxObject   = nwnxObject;
     _customEffect = customEffect;
 }
Exemple #8
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 public NWNXEvents(INWScript script, INWNXObject nwnxObject)
     : base(script)
 {
     _nwnxObject = nwnxObject;
 }