private void UpdateCanEnter() { IMyItemInstance keys = mInventory.GetGauntletKeysFromIndex(Index); bool canEnter = keys.GetCount() > 0; SetCanEnterProperty(canEnter); }
private IMyItemInstance CreateExpeditionUnitItemWithId(string i_id) { IMyItemInstance expeditionUnitItem = Substitute.For <IMyItemInstance>(); expeditionUnitItem.GetId().Returns(i_id); return(expeditionUnitItem); }
private IMyItemInstance CreateMockKeyWithCountForIndex(int i_count, int i_index) { IMyItemInstance mockKey = Substitute.For <IMyItemInstance>(); mockKey.GetCount().Returns(i_count); MockInventory.GetGauntletKeysFromIndex(i_index).Returns(mockKey); return(mockKey); }
public BoostUnit(IMyItemInstance i_itemInstance, IBoostUnitCustomData i_data) { mItem = i_itemInstance; mData = i_data; if (mData == null) { mData = new BoostUnitCustomData(); // this is an ultimate safeguard, not sure how else to better do this } }
public void WhenSettingIndex_KeyCountIsExpected() { IMyItemInstance mockKey = CreateMockKeyWithCountForIndex(3, 1); EnterGauntletPM systemUnderTest = CreateSystem(); systemUnderTest.SetIndex(1); int keyCount = systemUnderTest.ViewModel.GetPropertyValue <int>(EnterGauntletPM.KEY_COUNT_PROPERTY); Assert.AreEqual(3, keyCount); }
public void WhenInventoryHasItem_GetItem_ReturnsItem() { IMyItemInstance mockItem = Substitute.For <IMyItemInstance>(); systemUnderTest.Inventory = new Dictionary <string, IMyItemInstance>() { { "Test", mockItem } }; Assert.AreEqual(mockItem, systemUnderTest.GetItem("Test")); }
public void GetItemCount_ReturnsExpected() { IMyItemInstance mockItem = Substitute.For <IMyItemInstance>(); mockItem.GetCount().Returns(111); systemUnderTest.Inventory = new Dictionary <string, IMyItemInstance>() { { "SomeItem", mockItem } }; Assert.AreEqual(111, systemUnderTest.GetItemCount("SomeItem")); }
private void UpdateKeyCount() { IMyItemInstance keys = mInventory.GetGauntletKeysFromIndex(Index); if (keys != null) { ViewModel.SetProperty(KEY_COUNT_PROPERTY, keys.GetCount()); } else { ViewModel.SetProperty(KEY_COUNT_PROPERTY, 0); } }
public void WhenRemovingUsesFromItem_IfItemIsNotInInventory_NothingHappens() { IMyItemInstance mockItem_1 = Substitute.For <IMyItemInstance>(); IMyItemInstance mockItem_2 = Substitute.For <IMyItemInstance>(); systemUnderTest.Inventory = new Dictionary <string, IMyItemInstance>() { { "Item_1", mockItem_1 }, { "Item_2", mockItem_2 } }; systemUnderTest.RemoveUsesFromItem("Item_3", 1); mockItem_1.DidNotReceive().RemoveUses(1); mockItem_2.DidNotReceive().RemoveUses(1); }
public List <IMyItemInstance> GetItemsWithTag(string i_tag) { List <IMyItemInstance> items = new List <IMyItemInstance>(); foreach (KeyValuePair <string, IMyItemInstance> kvp in Inventory) { IMyItemInstance item = kvp.Value; if (item.HasTag(i_tag)) { items.Add(item); } } return(items); }
public void GetItemsWithTag_ReturnsItemsThatHaveTag() { IMyItemInstance mockItem_1 = Substitute.For <IMyItemInstance>(); IMyItemInstance mockItem_2 = Substitute.For <IMyItemInstance>(); IMyItemInstance mockItem_3 = Substitute.For <IMyItemInstance>(); mockItem_1.HasTag("SomeTag").Returns(true); mockItem_2.HasTag("SomeTag").Returns(false); mockItem_3.HasTag("SomeTag").Returns(true); systemUnderTest.Inventory = new Dictionary <string, IMyItemInstance>() { { "Item_1", mockItem_1 }, { "Item_2", mockItem_2 }, { "Item_3", mockItem_3 } }; List <IMyItemInstance> items = systemUnderTest.GetItemsWithTag("SomeTag"); Assert.IsTrue(items.Contains(mockItem_1)); Assert.IsFalse(items.Contains(mockItem_2)); Assert.IsTrue(items.Contains(mockItem_3)); }
public void WhenInited_ExpeditionUnitsCreated_ForEachItemWithTag_InPlayersInventory() { IMyItemInstance expeditionUnitItem_1 = CreateExpeditionUnitItemWithId("1"); IMyItemInstance expeditionUnitItem_2 = CreateExpeditionUnitItemWithId("2"); IMyItemInstance expeditionUnitItem_3 = CreateExpeditionUnitItemWithId("3"); List <IMyItemInstance> expeditionUnitItems = new List <IMyItemInstance>() { expeditionUnitItem_1, expeditionUnitItem_2, expeditionUnitItem_3 }; MockInventory.GetItemsWithTag(BoostUnitSaveData.EXPEDITION_UNIT_ITEM_TAG).Returns(expeditionUnitItems); systemUnderTest.Init(); MockUnitSpawner.Received().Create(expeditionUnitItem_1); MockUnitSpawner.Received().Create(expeditionUnitItem_2); MockUnitSpawner.Received().Create(expeditionUnitItem_3); Assert.AreEqual(3, systemUnderTest.ExpeditionUnits.Count); Assert.IsTrue(systemUnderTest.ExpeditionUnits.ContainsKey("1")); Assert.IsTrue(systemUnderTest.ExpeditionUnits.ContainsKey("2")); Assert.IsTrue(systemUnderTest.ExpeditionUnits.ContainsKey("3")); }
public void CommonInstall() { MockItemInstance = Substitute.For <IMyItemInstance>(); MockCustomData = Substitute.For <IBoostUnitCustomData>(); }
public IBoostUnit Create(IMyItemInstance i_itemInstance) { return(factory.Create(i_itemInstance, i_itemInstance.GetCustomData <BoostUnitCustomData>())); }