protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); GL.ClearColor(Color4.Black); GL.Clear(ClearBufferMask.ColorBufferBit); currentTest.OnRenderFrame(e); SwapBuffers(); }
protected override void OnRenderFrame(FrameEventArgs e) { base.OnRenderFrame(e); mywindow.OnRenderFrame(e); }