public void SendToFaction(long factionId) { IMyFaction faction = MyAPIGateway.Session.Factions. TryGetFactionById(factionId); if (faction == null) { Log.Error("Failed to find faction " + factionId + " to send message to", "SendToFaction"); return; } foreach (ulong steamId in faction.SteamIds()) { Send(steamId, MessageDestinationType.Player); } }