Exemple #1
0
        /// <inheritdoc />
        public void SetStateModeBaseMotion(IWorldEntity entity, StateModeBaseMotion motionState, Item item = null)
        {
            if (motionState == StateModeBaseMotion.BASEMOTION_ON)
            {
                entity.Object.StateMode |= StateMode.BASEMOTION_MODE;
            }
            else
            {
                entity.Object.StateMode &= ~StateMode.BASEMOTION_MODE;
            }

            _moverPacketFactory.SendStateMode(entity, motionState, item);
        }