private void SwitchOnFly()
 {
     Debug.Log("FlyOn");
     fly.DisableGravity();
     flightStamina.TimerOn();
     startingRotation = currentMovement.GetCurrentRotation();
     fly.SetCurrentRotation(startingRotation);
     currentMovement = fly;
     anim.isFlying   = true;
     flySafeStartTimer.TimerOn();
 }