public void ResetCell() { population.DeletePopulation(); population = null; mouse = null; cats = null; }
public FilledCellUIController(ICellData cellData, ICellWindow cellWindow, IMousePopulation population, IMouseData mouse, ICatsOnCell catsOnCell, ICatsFabric catsFabric, ICatListWindow catList) : base(cellData, cellWindow) { this.population = population; this.mouse = mouse; this.catsOnCell = catsOnCell; this.catsFabric = catsFabric; this.catList = catList; }
public void Add(IMousePopulation population) { this.population = population; }