public static void sendClick(string recieverGameObjectName, int adViewId, int nativeAdObjectIndex)
    {
#if UNITY_IPHONE && !UNITY_EDITOR
        if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            IMobileSdkAdsUnityPlugin.sendClick(adViewId, nativeAdObjectIndex);
        }
#elif UNITY_ANDROID && !UNITY_EDITOR
        if (Application.platform == RuntimePlatform.Android)
        {
            IMobileSdkAdsUnityPlugin.getAndroidClass().CallStatic("onClickNativeAd", recieverGameObjectName, nativeAdObjectIndex);
        }
#endif
    }