public void the_command_should_be_the_correct_type_to_move_the_target_node() { _command.All().First().ShouldBeAnInstanceOf <MoveDiagramNodeCommand>(); }
public void the_macro_command_should_contain_enough_commands_to_move_all_the_partners_too() { _command.All().Count(x => !x.IsEmpty()).ShouldBeEqualTo(4); }
public void the_macro_command_should_only_contain_the_command_to_move_the_reaction() { _command.All().Count(x => !x.IsEmpty()).ShouldBeEqualTo(1); }