Exemple #1
0
        private static IEnumerator InterpGaze(IMixedRealityEyeGazeProvider gazeProvider, float duration, Vector3 to)
        {
            var start = gazeProvider.LatestEyeGaze;

            return(Interp(duration, t =>
            {
                var direction = Vector3.Slerp(start.direction, to, t);

                gazeProvider.UpdateEyeTrackingStatus(null, true);
                gazeProvider.UpdateEyeGaze(null, new Ray(start.origin, direction), DateTime.UtcNow);
            }));
        }
        /// <summary>
        /// Gets the ray> representing the position and direction of the user's eyes.
        /// </summary>
        /// <param name="ray">The ray being returned</param>
        /// <returns>
        /// True if the ray is being returned, false otherwise.
        /// </returns>
        public static bool TryGetEyeGazeRay(out Ray ray)
        {
            ray = new Ray();

            IMixedRealityEyeGazeProvider eyeGazeProvider = CoreServices.InputSystem?.EyeGazeProvider;

            if ((eyeGazeProvider == null) ||
                !eyeGazeProvider.IsEyeGazeValid)
            {
                return(false);
            }

            ray.origin    = eyeGazeProvider.GazeOrigin;
            ray.direction = eyeGazeProvider.GazeDirection;
            return(true);
        }
        /// <summary>
        /// Gets the ray> representing the position and direction of the user's eyes.
        /// </summary>
        /// <param name="ray">The ray being returned</param>
        /// <returns>
        /// True if the ray is being returned, false otherwise.
        /// </returns>
        public static bool TryGetEyeGazeRay(out Ray ray)
        {
            ray = new Ray();

            IMixedRealityEyeGazeProvider eyeGazeProvider = CoreServices.InputSystem?.EyeGazeProvider;

            if ((eyeGazeProvider == null) ||
                !eyeGazeProvider.IsEyeTrackingDataValid)
            {
                return(false);
            }

            ray = eyeGazeProvider.LatestEyeGaze;

            return(true);
        }
Exemple #4
0
        //private var spatialAwarenessService = null;


        private void Start()
        {
            eyeGazeProvider = CoreServices.InputSystem?.EyeGazeProvider;

            notificationUpdate = GameObject.Find("Notification 3D").GetComponent <NotificationUpdate>(); GetComponent <NotificationUpdate>();
        }
        // Start is called before the first frame update
        void Start()
        {
            gazeProvider = CoreServices.InputSystem.EyeGazeProvider;

            CheckEyeGazeState();
        }