private bool isLaunchedSuccessfully(IMissle missle) { if (missle.MissleLaunched && missle.MissleLaunchChance == 0) { return(false); } return(true); }
public void AddMissle(IMissle missle) { MissleInventory.Add(missle); MissleInventoryCount++; Console.WriteLine($"The Missle {missle.Missletype} was added"); }