private bool isLaunchedSuccessfully(IMissle missle)
 {
     if (missle.MissleLaunched && missle.MissleLaunchChance == 0)
     {
         return(false);
     }
     return(true);
 }
 public void AddMissle(IMissle missle)
 {
     MissleInventory.Add(missle);
     MissleInventoryCount++;
     Console.WriteLine($"The Missle {missle.Missletype} was added");
 }