public override void FromReader(IMinecraftDataReader reader) { Coordinates = new Position( reader.ReadInt(), reader.ReadInt(), reader.ReadInt()); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ParticleID = (Particle) reader.ReadInt(); LongDistance = reader.ReadBoolean(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); OffsetX = reader.ReadFloat(); OffsetY = reader.ReadFloat(); OffsetZ = reader.ReadFloat(); ParticleData = reader.ReadFloat(); NumberOfParticles = reader.ReadInt(); switch (ParticleID) { case Particle.ITEM_CRACK: case Particle.BLOCK_CRACK: //case Particle.BLOCK_DUST: Data = reader.ReadVarIntArray(2); break; default: Data = reader.ReadVarIntArray(0); break; } return this; }
public override void FromReader(IMinecraftDataReader reader) { Coordinates = new Position( reader.ReadInt(), reader.ReadInt(), reader.ReadInt()); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ParticleID = (Particle)reader.ReadInt(); LongDistance = reader.ReadBoolean(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); OffsetX = reader.ReadFloat(); OffsetY = reader.ReadFloat(); OffsetZ = reader.ReadFloat(); ParticleData = reader.ReadFloat(); NumberOfParticles = reader.ReadInt(); switch (ParticleID) { case Particle.ITEM_CRACK: case Particle.BLOCK_CRACK: //case Particle.BLOCK_DUST: Data = reader.ReadVarIntArray(2); break; default: Data = reader.ReadVarIntArray(0); break; } return(this); }
public static Coordinates2D FromReaderInt(IMinecraftDataReader reader) { return(new Coordinates2D ( reader.ReadInt(), reader.ReadInt() )); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); VehicleID = reader.ReadInt(); Leash = reader.ReadBoolean(); return(this); }
public ITitle FromReader(IMinecraftDataReader reader) { FadeIn = reader.ReadInt(); Stay = reader.ReadInt(); FadeOut = reader.ReadInt(); return this; }
public static Vector3 FromReaderIntFixedPoint(IMinecraftDataReader reader) { return(new Vector3( reader.ReadInt() / 32.0f, reader.ReadInt() / 32.0f, reader.ReadInt() / 32.0f )); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); VehicleID = reader.ReadInt(); Leash = reader.ReadBoolean(); return this; }
public ITitle FromReader(IMinecraftDataReader reader) { FadeIn = reader.ReadInt(); Stay = reader.ReadInt(); FadeOut = reader.ReadInt(); return(this); }
public static Position FromReaderInt(IMinecraftDataReader reader) { return(new Position ( reader.ReadInt(), reader.ReadInt(), reader.ReadInt() )); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EffectID = (EffectID) reader.ReadInt(); Location = Position.FromReaderLong(reader); Data = reader.ReadInt(); DisableRelativeVolume = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EffectID = (EffectID)reader.ReadInt(); Location = Position.FromReaderLong(reader); Data = reader.ReadInt(); DisableRelativeVolume = reader.ReadBoolean(); return(this); }
public static Chunk FromReader(IMinecraftDataReader reader) { var overWorld = true;// TODO: From World class var coordinates = new Coordinates2D(reader.ReadInt(), reader.ReadInt()); var groundUp = reader.ReadBoolean(); var primaryBitMap = reader.ReadUShort(); var value = new Chunk(coordinates); value.OverWorld = overWorld; value.GroundUp = groundUp; value.PrimaryBitMap = primaryBitMap; var size = reader.ReadVarInt(); var data = reader.ReadByteArray(size); var sectionCount = GetSectionCount(value.PrimaryBitMap); var chunkRawBlocks = new byte[sectionCount * TwoByteData]; var chunkRawBlocksLight = new byte[sectionCount * HalfByteData]; var chunkRawSkylight = new byte[sectionCount * HalfByteData]; Array.Copy(data, 0, chunkRawBlocks, 0, chunkRawBlocks.Length); Array.Copy(data, chunkRawBlocks.Length, chunkRawBlocksLight, 0, chunkRawBlocksLight.Length); Array.Copy(data, chunkRawBlocks.Length + chunkRawBlocksLight.Length, chunkRawSkylight, 0, chunkRawSkylight.Length); for (int y = 0, i = 0; y < 16; y++) { if ((value.PrimaryBitMap & (1 << y)) > 0) { // Blocks & Metadata var rawBlocks = new byte[TwoByteData]; Array.Copy(chunkRawBlocks, i * rawBlocks.Length, rawBlocks, 0, rawBlocks.Length); // Light, convert to 1 byte per block var rawBlockLight = new byte[HalfByteData]; Array.Copy(chunkRawSkylight, i * rawBlockLight.Length, rawBlockLight, 0, rawBlockLight.Length); // Sky light, convert to 1 byte per block var rawSkyLight = new byte[HalfByteData]; if (value.OverWorld) { Array.Copy(chunkRawSkylight, i * rawSkyLight.Length, rawSkyLight, 0, rawSkyLight.Length); } value.Sections[i].BuildFromRawData(rawBlocks, rawBlockLight, rawSkyLight); i++; } } if (value.GroundUp) { Array.Copy(data, data.Length - value.Biomes.Length, value.Biomes, 0, value.Biomes.Length); } return(value); }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Username = reader.ReadString(); Protocol1 = reader.ReadInt(); Protocol2 = reader.ReadInt(); ClientID = reader.ReadInt(); RealmsData = reader.ReadString(); return(this); }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Username = reader.ReadString(); Protocol1 = reader.ReadInt(); Protocol2 = reader.ReadInt(); ClientID = reader.ReadInt(); RealmsData = reader.ReadString(); return this; }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { LevelSeed = reader.ReadInt(); Unknown = reader.ReadInt(); Gamemode = reader.ReadInt(); EntityID = reader.ReadInt(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); return this; }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { LevelSeed = reader.ReadInt(); Unknown = reader.ReadInt(); Gamemode = reader.ReadInt(); EntityID = reader.ReadInt(); X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); return(this); }
public ICombatEvent FromReader(IMinecraftDataReader reader) { Duration = reader.ReadVarInt(); EntityID = reader.ReadInt(); return(this); // Hope works }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); Status = (EntityStatus)reader.ReadSByte(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); Status = (EntityStatus) reader.ReadSByte(); return this; }
public ICombatEvent FromReader(IMinecraftDataReader reader) { Duration = reader.ReadVarInt(); EntityID = reader.ReadInt(); return this; // Hope works }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { ExtName = reader.ReadString(); Version = reader.ReadInt(); return(this); }
public static EntityPropertyList FromReader(IMinecraftDataReader reader) { var count = reader.ReadInt(); var value = new EntityPropertyList(); for (int i = 0; i < count; i++) { var property = new EntityProperty(); property.Key = reader.ReadString(); property.Value = (float)reader.ReadDouble(); var listLength = reader.ReadVarInt(); property.Modifiers = new Modifiers[listLength]; for (var j = 0; j < listLength; j++) { var item = new Modifiers { UUID = reader.ReadBigInteger(), Amount = (float)reader.ReadDouble(), Operation = reader.ReadSByte() }; property.Modifiers[j] = item; } value[i] = property; } return(value); }
public ICombatEvent FromReader(IMinecraftDataReader reader) { PlayerID = reader.ReadVarInt(); EntityID = reader.ReadInt(); Message = reader.ReadString(); return(this); // Hope works }
public ICombatEvent FromReader(IMinecraftDataReader reader) { PlayerID = reader.ReadVarInt(); EntityID = reader.ReadInt(); Message = reader.ReadString(); return this; // Hope works }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Label = reader.ReadString(); Action = reader.ReadString(); KeyCode = reader.ReadInt(); KeyMods = (KeyMods) reader.ReadByte(); return this; }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Label = reader.ReadString(); Action = reader.ReadString(); KeyCode = reader.ReadInt(); KeyMods = (KeyMods)reader.ReadByte(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Title = reader.ReadString(); Location = Position.FromReaderLong(reader); Direction = reader.ReadInt(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { Dimension = (Dimension)reader.ReadInt(); Difficulty = (Difficulty)reader.ReadByte(); GameMode = (GameMode)reader.ReadByte(); LevelType = reader.ReadString(); return(this); }
public static ChunkColumnMetadataList FromReader(IMinecraftDataReader reader) { var value = new ChunkColumnMetadataList(); var count = reader.ReadVarInt(); for (int i = 0; i < count; i++) { value[i] = new ChunkColumnMetadata { Coordinates = new Coordinates2D(reader.ReadInt(), reader.ReadInt()), PrimaryBitMap = reader.ReadUShort() } } ; return(value); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Title = reader.ReadString(); Location = Position.FromReaderLong(reader); Direction = reader.ReadInt(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { Dimension = (Dimension) reader.ReadInt(); Difficulty = (Difficulty) reader.ReadByte(); GameMode = (GameMode) reader.ReadByte(); LevelType = reader.ReadString(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { WindowID = reader.ReadByte(); InventoryType = reader.ReadString(); WindowTitle = reader.ReadString(); NumberOfSlots = reader.ReadByte(); if (InventoryType == "EntityHorse") EntityID = reader.ReadInt(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); GameMode = (GameMode) reader.ReadByte(); Dimension = (Dimension) reader.ReadSByte(); Difficulty = (Difficulty) reader.ReadByte(); MaxPlayers = reader.ReadByte(); LevelType = reader.ReadString(); ReducedDebugInfo = reader.ReadBoolean(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { ScoreName = reader.ReadString(); RemoveItem = reader.ReadBoolean(); if (RemoveItem) { ObjectiveName = reader.ReadString(); Value = reader.ReadInt(); } return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadInt(); GameMode = (GameMode)reader.ReadByte(); Dimension = (Dimension)reader.ReadSByte(); Difficulty = (Difficulty)reader.ReadByte(); MaxPlayers = reader.ReadByte(); LevelType = reader.ReadString(); ReducedDebugInfo = reader.ReadBoolean(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { ScoreName = reader.ReadString(); RemoveItem = reader.ReadBoolean(); if (RemoveItem) { ObjectiveName = reader.ReadString(); Value = reader.ReadInt(); } return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { WindowID = reader.ReadByte(); InventoryType = reader.ReadString(); WindowTitle = reader.ReadString(); NumberOfSlots = reader.ReadByte(); if (InventoryType == "EntityHorse") { EntityID = reader.ReadInt(); } return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); Radius = reader.ReadFloat(); RecordCount = reader.ReadInt(); Records = reader.ReadByteArray(3 * RecordCount); PlayerMotionX = reader.ReadFloat(); PlayerMotionY = reader.ReadFloat(); PlayerMotionZ = reader.ReadFloat(); return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { X = reader.ReadFloat(); Y = reader.ReadFloat(); Z = reader.ReadFloat(); Radius = reader.ReadFloat(); RecordCount = reader.ReadInt(); Records = reader.ReadByteArray(3 * RecordCount); PlayerMotionX = reader.ReadFloat(); PlayerMotionY = reader.ReadFloat(); PlayerMotionZ = reader.ReadFloat(); return(this); }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Type = (Objects) reader.ReadByte(); Vector3 = Vector3.FromReaderIntFixedPoint(reader); Yaw = reader.ReadByte(); Pitch = reader.ReadByte(); var data = reader.ReadInt(); if (data > 0) { SpeedX = reader.ReadShort(); SpeedY = reader.ReadShort(); SpeedZ = reader.ReadShort(); } return this; }
public IPacket ReadPacket(IMinecraftDataReader reader) { EntityID = reader.ReadVarInt(); Type = (Objects)reader.ReadByte(); Vector3 = Vector3.FromReaderIntFixedPoint(reader); Yaw = reader.ReadByte(); Pitch = reader.ReadByte(); var data = reader.ReadInt(); if (data > 0) { SpeedX = reader.ReadShort(); SpeedY = reader.ReadShort(); SpeedZ = reader.ReadShort(); } return(this); }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Time = reader.ReadInt(); return this; }
public override void FromReader(IMinecraftDataReader reader) { Value = reader.ReadInt(); }
public override void FromReader(IMinecraftDataReader reader) { Value = reader.ReadInt(); }
public IPacketWithSize ReadPacket(IMinecraftDataReader reader) { Time = reader.ReadInt(); return(this); }