public override void Execute(Game game, IMessageLog log)
        {
            log.StartGame(game);

            for (int i = 0; i < game.Players.Count; i++)
            {
                var player = game.Players[i];
                player.JumpTo(game.Board.StartingPositions[i]);
                log.AddPlayer(player);
            }
        }
        public override void Execute(Game game, IMessageLog log)
        {
            log.StartGame(game);

            for (int i = 0; i < game.Players.Count; i++)
            {
                var player = game.Players[i];
                player.JumpTo(game.Board.StartingPositions[i]);
                log.AddPlayer(player);
            }
        }