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C# (CSharp) IMessage.Append Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
IMessage
Méthode/Fonction:
Append
Exemples au hotexamples.com:
1
C# (CSharp) IMessage.Append - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
IMessage.Append
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
Acknowledge(30)
AddReactionAsync(20)
CalculateSize(19)
Add(9)
As(9)
Clone(6)
AddMessage(5)
GetRepeatedFieldCount(4)
AsSpan(3)
AcknowledgeAsync(3)
AddStringToSend(3)
Accept(3)
toByteArray(2)
BuildMessage(2)
ClearBody(2)
GetMessageObjectOrNull(2)
AsFormContent(2)
Serialise(2)
CompleteAsync(2)
WriteString(2)
AddStringToPostSend(2)
AddHeader(2)
InitializeRequestMessage(1)
runningGame(1)
GetOriginatingSiteHeader(1)
GetPropList(1)
resetGame(1)
GetRecipientTable(1)
join(1)
getMessageBytes(1)
ValueAsObject(1)
OpenAttach(1)
ToPayload(1)
OpenProperty(1)
ReadString(1)
RenderBody(1)
duplicate(1)
WritePayload(1)
RenderTitle(1)
GetAttachmentTable(1)
getJsonString(1)
AbortAsync(1)
Construct(1)
AndUsersToRoom(1)
AcceptField(1)
AddFrame(1)
AddMessageData(1)
AddReactionsAsync(1)
AddReply(1)
AddTopic(1)
Méthodes fréquemment utilisées
Acknowledge (30)
AddReactionAsync (20)
CalculateSize (19)
Add (9)
As (9)
Clone (6)
AddMessage (5)
GetRepeatedFieldCount (4)
AsSpan (3)
AcknowledgeAsync (3)
Méthodes fréquemment utilisées
AddStringToSend (3)
Accept (3)
toByteArray (2)
BuildMessage (2)
ClearBody (2)
GetMessageObjectOrNull (2)
AsFormContent (2)
Serialise (2)
CompleteAsync (2)
WriteString (2)
AddStringToPostSend (2)
AddHeader (2)
InitializeRequestMessage (1)
runningGame (1)
GetOriginatingSiteHeader (1)
GetPropList (1)
resetGame (1)
GetRecipientTable (1)
join (1)
getMessageBytes (1)
Méthodes fréquemment utilisées
AddStringToPostSend (2)
AddHeader (2)
InitializeRequestMessage (1)
runningGame (1)
GetOriginatingSiteHeader (1)
GetPropList (1)
resetGame (1)
GetRecipientTable (1)
join (1)
getMessageBytes (1)
ValueAsObject (1)
OpenAttach (1)
ToPayload (1)
OpenProperty (1)
ReadString (1)
RenderBody (1)
duplicate (1)
WritePayload (1)
RenderTitle (1)
GetAttachmentTable (1)
getJsonString (1)
AbortAsync (1)
Construct (1)
AndUsersToRoom (1)
AcceptField (1)
AddFrame (1)
AddMessageData (1)
AddReactionsAsync (1)
AddReply (1)
AddTopic (1)
Méthodes fréquemment utilisées
ValueAsObject (1)
OpenAttach (1)
ToPayload (1)
OpenProperty (1)
ReadString (1)
RenderBody (1)
duplicate (1)
WritePayload (1)
RenderTitle (1)
GetAttachmentTable (1)
getJsonString (1)
AbortAsync (1)
Construct (1)
AndUsersToRoom (1)
AcceptField (1)
AddFrame (1)
AddMessageData (1)
AddReactionsAsync (1)
AddReply (1)
AddTopic (1)
AddTopicsToRoom (1)
AlertAsync (1)
AnalysisMsg (1)
AndMetaData (1)
Append (1)
CompressAndDESEncrypt (1)
Box (1)
BuildPacket (1)
BuildProperties (1)
Cast (1)
Check (1)
CleanMessage (1)
ClearStatusMessage (1)
CloneAsync (1)
CommitAsync (1)
ComplementHeader (1)
Clear (1)
Exemple #1
0
Afficher le fichier
Fichier :
CqpMessageBuilder.cs
Projet :
yyx2684264/Newbe.Mahua.Framework
public void At(string qq) { _message.Append($"[CQ:at,qq={qq}]"); }