protected virtual void LateUpdate() { RuntimeWindow window = Editor.ActiveWindow; if (window == null || window.WindowType != RuntimeWindowType.Scene || !window.IsPointerOver) { return; } IInput input = Editor.Input; bool remove = input.GetKeyDown(KeyCode.Delete); if (m_isMeshDeformerSelected && remove && m_tool.CanRemove()) { Remove(); } if (Editor.Tools.ActiveTool == null && input.GetPointerDown(0)) { if (Editor.ActiveWindow != null) { m_tool.SelectControlPoint(window.Camera, input.GetPointerXY(0)); } } else { bool extend = input.GetKey(KeyCode.LeftControl) && !m_isDragging || input.GetKeyDown(KeyCode.LeftControl); m_isDragging = m_tool.DragControlPoint(extend); } }