private static double[] TestForwardAndBackProjNet(IMathTransform transform, double[] ordinates, ref int succeed, ref int failed, ref int exception) { try { var forward = transform.Transform(ordinates); transform.Invert(); var back = transform.Transform(ordinates); transform.Invert(); if (Math.Abs(ordinates[0] - back[0]) <= Tolerance && Math.Abs(ordinates[1] - back[1]) <= Tolerance) { succeed++; } else { failed++; } return(forward); } catch { exception++; } return(ordinates); }
/// <summary> /// Returns the inverse of this conversion. /// </summary> /// <returns>IMathTransform that is the reverse of the current conversion.</returns> public override IMathTransform Inverse() { if (_inverse == null) { _inverse = new ConcatenatedTransform(_CoordinateTransformationList); _inverse.Invert(); } return(_inverse); }
/// <summary> /// Returns the inverse of this conversion. /// </summary> /// <returns>IMathTransform that is the reverse of the current conversion.</returns> public override IMathTransform Inverse() { if (_inverse == null) { _inverse = Clone(); _inverse.Invert(); } return(_inverse); }
/// <summary> /// Returns the inverse of this conversion. /// </summary> /// <returns>IMathTransform that is the reverse of the current conversion.</returns> public override IMathTransform Inverse() { if (_inverse == null) { _inverse = new ConcatenatedTransform(_CoordinateTransformationList); _inverse.Invert(); } return _inverse; }
private static double[] TestForwardAndBackProjNet(IMathTransform transform, double[] ordinates, ref int succeed, ref int failed, ref int exception) { try { var forward = transform.Transform(ordinates); transform.Invert(); var back = transform.Transform(ordinates); transform.Invert(); if (Math.Abs(ordinates[0] - back[0]) <= Tolerance && Math.Abs(ordinates[1] - back[1]) <= Tolerance) { succeed++; } else { failed++; } return forward; } catch { exception++; } return ordinates; }
/// <summary> /// Returns the inverse of this conversion. /// </summary> /// <returns>IMathTransform that is the reverse of the current conversion.</returns> public override IMathTransform Inverse() { if (_inverse == null) { _inverse = Clone(); _inverse.Invert(); } return _inverse; }
/// <summary> /// Creates the inverse transform of this object. /// </summary> /// <remarks> /// This method may fail if the transform is not one to one. /// </remarks> public override IMathTransform Inverse() { if (InverseTransform == null) { InverseTransform = new ConcatenatedTransform(_coordinateTransformationList); InverseTransform.Invert(); } return InverseTransform; }