public MastermindAppService(IMastermindRepository mastermindRepository, Game game) { _game = game; _mastermindRepository = mastermindRepository; _mastermindRepository.SetupDatabase(); }
public MastermindMultiplayerAppService(IMastermindRepository mastermindRepository) { _mastermindRepository = mastermindRepository; }
public MastermindService(GameContext context) { _mmRepo = new MastermindRepository(context); r = new Random(); }