public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _) { TaskCompletionSource <bool> taskCompletion = new TaskCompletionSource <bool>(); try { /* * //Test PushUserData * lua.PushUserData((IntPtr)this.RandomInt); * * if(lua.GetUserType(-1, (int)TYPES.USERDATA) != (IntPtr)this.RandomInt) * { * throw new Exception("GetUserType returned incorrect pointer after PushUserData"); * } * * lua.Pop(1); */ //Test PushUserType this.Type_Id = lua.CreateMetaTable("UserDataTestType"); lua.Pop(1); lua.PushUserType((IntPtr)RandomInt2, this.Type_Id); if (lua.GetUserType(-1, this.Type_Id) != (IntPtr)this.RandomInt2) { throw new Exception("GetUserType returned incorrect pointer after PushUserType"); } //Test SetUserType lua.SetUserType(-1, (IntPtr)this.RandomInt3); if (lua.GetUserType(-1, this.Type_Id) != (IntPtr)this.RandomInt3) { throw new Exception("GetUserType returned incorrect pointer after SetUserType"); } //Additional test for GetType and IsType if (lua.GetType(-1) != this.Type_Id) { throw new Exception("GetType returned incorrect type id on usertype"); } if (!lua.IsType(-1, this.Type_Id)) { throw new Exception("IsType returned false on usertype"); } lua.Pop(1); taskCompletion.TrySetResult(true); } catch (Exception e) { taskCompletion.TrySetException(new Exception[] { e }); } return(taskCompletion.Task); }
public Task <bool> Start(ILua lua, GetILuaFromLuaStatePointer lua_extructor, ModuleAssemblyLoadContext _) { TaskCompletionSource <bool> taskCompletion = new TaskCompletionSource <bool>(); try { lua.PushNumber(1); lua.PushString("Dima is the best boy."); lua.PushBool(true); lua.PushNil(); if (!lua.IsType(-4, TYPES.NUMBER)) { throw new Exception("IsType returned false on NUMBER type"); } if (!lua.IsType(-3, TYPES.STRING)) { throw new Exception("IsType returned false on STRING type"); } if (!lua.IsType(-2, TYPES.BOOL)) { throw new Exception("IsType returned false on BOOL type"); } if (!lua.IsType(-1, TYPES.NIL)) { throw new Exception("IsType returned false on NIL type"); } lua.Pop(4); taskCompletion.TrySetResult(true); } catch (Exception e) { taskCompletion.TrySetException(new Exception[] { e }); } return(taskCompletion.Task); }
public void Load(ILua lua, bool is_serverside, ModuleAssemblyLoadContext assembly_context) { // create usertype identifier UserType_Id = lua.CreateMetaTable("Example_UserType"); // set meta-methods // see http://www.tutorialspoint.com/lua/lua_metatables.htm for all meta-methods // also checkout https://www.lua.org/pil/13.html for explanation about meta-methods/tables // __index method // __index is called when you trying to index usertype ex: // MyCSString.Length // MyCSString:ToCharArray() // FindMetaTable("Example_UserType").ToCharArray(MyCSString) lua.PushManagedFunction((lua) => { IntPtr ptr = lua.GetUserType(1, UserType_Id); if (ptr != IntPtr.Zero) { string indexingname = lua.GetString(2); switch (indexingname) { // pushing simple number case "Length": GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; lua.PushNumber(csString.Length); break; // pushing function case "ToCharArray": lua.PushManagedFunction((lua) => { IntPtr ptr = lua.GetUserType(1, UserType_Id); GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; lua.CreateTable(); char[] charArray = csString.ToCharArray(); for (int i = 0; i < charArray.Length; i++) { lua.PushNumber(i); lua.PushString(charArray[i].ToString()); lua.SetTable(-3); } return(1); }); break; case "Clone": lua.PushManagedFunction((lua) => { IntPtr ptr1 = lua.GetUserType(1, UserType_Id); GCHandle gCHandle1 = GCHandle.FromIntPtr(ptr1); string csString1 = (string)gCHandle1.Target; string csString2 = (string)csString1.Clone(); GCHandle gCHandle2 = GCHandle.Alloc(csString2, GCHandleType.Weak); IntPtr ptr2 = GCHandle.ToIntPtr(gCHandle2); lua.PushUserType(ptr2, UserType_Id); return(1); }); break; case "IndexOf": lua.PushManagedFunction((lua) => { IntPtr ptr = lua.GetUserType(1, UserType_Id); GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; string toFind; if (lua.IsType(2, TYPES.STRING)) { toFind = lua.GetString(2); } else if (lua.IsType(2, UserType_Id)) { IntPtr ptr2 = lua.GetUserType(2, UserType_Id); GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2); toFind = (string)gCHandle2.Target; } else { return(0); } int indexOf = csString.IndexOf(toFind); lua.PushNumber(indexOf); return(1); }); break; case "Contains": lua.PushManagedFunction((lua) => { IntPtr ptr = lua.GetUserType(1, UserType_Id); GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; string toFind; if (lua.IsType(2, TYPES.STRING)) { toFind = lua.GetString(2); } else if (lua.IsType(2, UserType_Id)) { IntPtr ptr2 = lua.GetUserType(2, UserType_Id); GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2); toFind = (string)gCHandle2.Target; } else { return(0); } bool contains = csString.Contains(toFind); lua.PushBool(contains); return(1); }); break; default: lua.PushNil(); break; } } else { Console.WriteLine("nil passed to __index"); lua.PushNil(); } // function will return 1 result return(1); }); lua.SetField(-2, "__index"); lua.PushManagedFunction((lua) => { // 1 - stands for 1st passed to function argument IntPtr ptr = lua.GetUserType(1, UserType_Id); if (ptr != IntPtr.Zero) { GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; lua.PushString(csString); } else { Console.WriteLine("nil passed to __tostring"); lua.PushNil(); } return(1); }); lua.SetField(-2, "__tostring"); // equal (==) method lua.PushManagedFunction((lua) => { IntPtr ptr1 = lua.GetUserType(1, UserType_Id); IntPtr ptr2 = lua.GetUserType(2, UserType_Id); // if we have same pointers, then objects are same if (ptr1 == ptr2) { lua.PushBool(true); } // check if both pointers not zero else if (ptr1 != IntPtr.Zero && ptr2 != IntPtr.Zero) { GCHandle gCHandle1 = GCHandle.FromIntPtr(ptr1); GCHandle gCHandle2 = GCHandle.FromIntPtr(ptr2); string csString1 = (string)gCHandle1.Target; string csString2 = (string)gCHandle2.Target; lua.PushBool(csString1 == csString2); } // some of pointers is Zero, we'll not compare them else { lua.PushBool(false); } return(1); }); lua.SetField(-2, "__eq"); // Dispose() in lua lua.PushManagedFunction((lua) => { // 1 - stands for 1st passed to function argument IntPtr ptr = lua.GetUserType(1, UserType_Id); if (ptr != IntPtr.Zero) { GCHandle gCHandle = GCHandle.FromIntPtr(ptr); string csString = (string)gCHandle.Target; Console.WriteLine($"csString ({csString}) is garbage collected"); gCHandle.Free(); } else { Console.WriteLine("nil passed to __gc"); } return(0); }); lua.SetField(-2, "__gc"); lua.Pop(); // now we need to somehow create it lua.PushSpecial(SPECIAL_TABLES.SPECIAL_GLOB); lua.PushManagedFunction((lua) => { string csString = lua.GetString(1); GCHandle gCHandle = GCHandle.Alloc(csString, GCHandleType.Weak); IntPtr ptr = GCHandle.ToIntPtr(gCHandle); lua.PushUserType(ptr, UserType_Id); return(1); }); lua.SetField(-2, "CreateCSString"); lua.Pop(); }