private void load(OsuColour colours, LocalisationManager localisation) { hoverColour = colours.Yellow; artistColour = colours.Gray9; var metadata = BeatmapSetInfo.Metadata; FilterTerms = metadata.SearchableTerms; Children = new Drawable[] { handle = new PlaylistItemHandle { Colour = colours.Gray5 }, text = new OsuTextFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Left = 20 }, ContentIndent = 10f, }, }; titleBind = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist))); artistBind.BindValueChanged(newText => recreateText(), true); }
private void load(ShaderManager shaders) { localisedText = localisation.GetLocalisedString(text); localisedText.BindValueChanged(str => { if (string.IsNullOrEmpty(str.NewValue)) { // We'll become not present and won't update the characters to set the size to 0, so do it manually if (requiresAutoSizedWidth) { base.Width = Padding.TotalHorizontal; } if (requiresAutoSizedHeight) { base.Height = Padding.TotalVertical; } } invalidate(true); }, true); spaceWidth = getTextureForCharacter('.')?.DisplayWidth * 2 ?? 1; TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE); RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); // Pre-cache the characters in the texture store foreach (var character in displayedText) { getTextureForCharacter(character); } }
private void load(OsuColour colours, LocalisationManager localisation) { selectedColour = colours.Yellow; artistColour = colours.Gray9; HandleColour = colours.Gray5; titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist))); }
private void Catch(ref Projectile proj, ref bool crit, ref int dmg, int type) { var PokeNam = Regex.Replace(HomeClass().Name, nameMatcher, "$1 "); if (pokeName.Value != PokeNam) { pokeName = TerramonMod.Localisation.GetLocalisedString(new LocalisedString(PokeNam)); } proj.ai[1] = 2; crit = false; dmg = npc.lifeMax; CreateDust(4); CombatText.NewText(npc.Hitbox, Color.Orange, $"{pokeName.Value} was caught!", true); if (Main.netMode == NetmodeID.MultiplayerClient) { var packet = new BaseCatchPacket(); packet.Send((TerramonMod)mod, HomeClass().Name, npc.TypeName, npc.getRect(), type, shiny); } else { if (Main.netMode == NetmodeID.Server) { BaseCaughtClass.writeDetour(HomeClass().Name, npc.TypeName, GetSmallSpritePath(npc), 1, "", shiny); } int index = Item.NewItem(npc.getRect(), type); if (index >= 400) { return; } if (Main.netMode == NetmodeID.Server) { return; } if (!(Main.item[index].modItem is BaseCaughtClass item)) { return; } item.PokemonName = npc.TypeName; if (shiny) { item.isShiny = true; } else { item.isShiny = false; } item.CapturedPokemon = HomeClass().Name; } }
public override void SetStaticDefaults() { string n = Regex.Replace(HomeClass().Name, nameMatcher, "$1 "); if (pokeName.Value != n) { pokeName = TerramonMod.Localisation.GetLocalisedString(new LocalisedString(n)); n = pokeName.Value; } DisplayName.SetDefault(n); Main.npcFrameCount[npc.type] = 2; }
private void load(ShaderManager shaders) { localisedText = localisation.GetLocalisedString(text); TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE); RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, FragmentShaderDescriptor.TEXTURE_ROUNDED); // Pre-cache the characters in the texture store foreach (var character in localisedText.Value) { var unused = store.Get(font.FontName, character) ?? store.Get(null, character); } }
private void load(OsuColour colours, LocalisationManager localisation) { hoverColour = colours.Yellow; artistColour = colours.Gray9; InternalChild = new GridContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Content = new[] { new Drawable[] { handle = new PlaylistItemHandle { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(12), Colour = colours.Gray5, AlwaysPresent = true, Alpha = 0 }, text = new OsuTextFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Left = 5 }, }, } }, ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }, RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) } }; titleBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.TitleUnicode, Model.Metadata.Title))); artistBind = localisation.GetLocalisedString(new LocalisedString((Model.Metadata.ArtistUnicode, Model.Metadata.Artist))); artistBind.BindValueChanged(_ => recreateText(), true); }