// Start is called before the first frame update void Start() { _renderer = SpaceRenderer.GetSpaceRenderer(spaceRendererType, this); _provider = LidarDataProvider.GetLidarDataProvider(lidarDataProviderType, this); InvokeRepeating("RegenerateSite", 0f, 1f / renderCallsPerSecond); }
public static ILidarDataProvider GetLidarDataProvider(LidarDataProviderClass ldpc, LidarVisualizer owner) { ILidarDataProvider provider = null; switch (ldpc) { case LidarDataProviderClass.SIMPLE_RANDOM: provider = new SimpleRandomDataProvider(); break; case LidarDataProviderClass.ROS2: provider = new ROS2LidarSubscription(); break; } if (provider == null) { Debug.LogError("Unsupported lidar data provider was asked for"); return(null); } provider.Config(owner); return(provider); }
public static ILidarDataProvider GetLidarDataProvider(LidarDataProviderClass ldpc, LidarVisualizer owner) { ILidarDataProvider provider = null; switch (ldpc) { case LidarDataProviderClass.SIMPLE_RANDOM: provider = new SimpleRandomDataProvider(); break; case LidarDataProviderClass.ROS1: #if ROS1_MODULE_LIDAR ROS1LidarSubscription sub = owner.gameObject.AddComponent <ROS1LidarSubscription>(); sub.Config(owner); sub.Init(); provider = sub; #else Debug.LogError("ROS1 data provider classes not imported!"); #endif break; case LidarDataProviderClass.ROS2: #if ROS2_MODULE_LIDAR provider = new ROS2LidarSubscription(); #else Debug.LogError("ROS2 data provider classes not imported!"); #endif break; } if (provider == null) { Debug.LogError("Unsupported lidar data provider was asked for"); return(null); } provider.Config(owner); return(provider); }