Exemple #1
0
        public LevelPropAnimation(
            ILevelProp lp,
            string animationName,
            float unk1          = 0.0f,
            float animationTime = 0.0f,
            int unk2            = 1,
            int unk3            = 1,
            bool deletePropAfterAnimationFinishes = false)
            : base(PacketCmd.PKT_S2C_LEVEL_PROP_ANIMATION)
        {
            WriteConstLengthString(animationName, 64);

            Write(unk1);
            Write(animationTime);

            WriteNetId(lp);

            Write(unk2);
            Write(unk3);

            byte delete = 0x00;

            if (deletePropAfterAnimationFinishes)
            {
                delete = 0x01;
            }
            Write(delete); // Most likely deletes prop after animation ends when set to 1
            Write((byte)0x00);
            Write((byte)0x00);
        }
        public LevelPropSpawn(ILevelProp lp)
            : base(PacketCmd.PKT_S2C_LEVEL_PROP_SPAWN)
        {
            WriteNetId(lp);
            Write((byte)0x40); // unk
            Write(lp.SkinId);
            Write((byte)0);
            Write((byte)0);
            Write((byte)0); // Unk
            Write(lp.X);
            Write(lp.Z);
            Write(lp.Y);
            Write(0.0f); // Rotation Y

            Write(lp.DirX);
            Write(lp.DirZ);
            Write(lp.DirY);
            Write(lp.Unk1);
            Write(lp.Unk2);

            Write(1.0f);
            Write(1.0f);
            Write(1.0f);         // Scaling
            Write((int)lp.Team); // Probably a short
            Write(2);            // nPropType [size 1 . 4] (4.18) -- if is a prop, become unselectable and use direction params

            WriteConstLengthString(lp.Name, 64);
            WriteConstLengthString(lp.Model, 64);
        }
        public void NotifyLevelPropSpawn(int userId, ILevelProp levelProp)
        {
            var levelPropSpawnPacket = new LevelPropSpawn(levelProp);

            _packetHandlerManager.SendPacket(userId, levelPropSpawnPacket, Channel.CHL_S2C);
        }
Exemple #4
0
 public LevelPropSpawnResponse(int userId, ILevelProp levelProp)
 {
     UserId    = userId;
     LevelProp = levelProp;
 }