private static void LevelUp(ILevalable il) { if (il.Level == 10) { il.Exp = 0; return; } il.Level += 1; }
public static void GrantExp(ILevalable il, int value) { int ilExp = il.Exp; int nextLevel = Exp[il.Level - 1]; if (ilExp + value >= nextLevel) { LevelUp(il); } else { il.Exp += value; } }