protected override void Dispose(bool disposing) { if (disposing) { _languageRepository.Dispose(); } base.Dispose(disposing); }
protected void Dispose(bool disposing) { if (!disposedValue) { if (disposing) { languageRepository.Dispose(); } } disposedValue = true; }
public void Dispose() { _languageRepository.Dispose(); GC.SuppressFinalize(this); }
public void Dispose() { _languageRepository.Dispose(); }
/// <summary> /// Dispose disposable properties /// </summary> /// <remarks> /// Ensure the unit of work is disposed /// </remarks> protected override void DisposeResources() { _languageRepository.Dispose(); }
public void Dispose() { _resumeRepository.Dispose(); _langRepository.Dispose(); }