Exemple #1
0
        void UpdateKeyboardState()
        {
            // dont process if we have no focused text element
            if (_keyboardFocusElement == null)
            {
                return;
            }

            var currentPressedKeys = Input.CurrentKeyboardState.GetPressedKeys();

            // keys down
            for (var i = 0; i < currentPressedKeys.Length; i++)
            {
                var key = currentPressedKeys[i];
                if (!_lastPressedKeys.Contains(key))
                {
                    _keyboardFocusElement.KeyDown(key);

                    // if alt isnt pressed we will call keyPressed
                    if (!InputUtils.IsAltDown())
                    {
                        var c = key.GetChar();
                        if (c.HasValue)
                        {
                            ClearKeyRepeatTimer();
                            _keyboardFocusElement.KeyPressed(key, c.Value);

                            // if we dont have a control key pressed setup a repeat timer for the key
                            if (!InputUtils.IsControlDown())
                            {
                                _repeatKey      = key;
                                _keyRepeatTimer = Core.Schedule(_keyRepeatTime, true, this, t =>
                                {
                                    var self = t.Context as Stage;
                                    if (self._keyboardFocusElement != null)
                                    {
                                        self._keyboardFocusElement.KeyPressed(_repeatKey, _repeatKey.GetChar().Value);
                                    }
                                });
                            }
                        }
                    }
                }
            }

            // keys released
            for (var i = 0; i < _lastPressedKeys.Length; i++)
            {
                var key = _lastPressedKeys[i];
                if (!currentPressedKeys.Contains(key))
                {
                    _keyboardFocusElement.KeyReleased(key);
                    ClearKeyRepeatTimer();
                }
            }

            _lastPressedKeys = currentPressedKeys;
        }