Exemple #1
0
    // Drag the selected object in screenspace
    private void Drag(Vector3 cursorPosition)
    {
        Vector3 projectedCursorPosition = new Vector3(cursorPosition.x, cursorPosition.y, _dragDepth);
        Vector3 cursorWorldPosition     = _camera.GetComponent <Camera>().ScreenToWorldPoint(projectedCursorPosition);

        cursorWorldPosition += _dragOffset;

        _ikTarget.position = cursorWorldPosition;
        IKSolver.Evaluate(_ikHierarchy, _ikTarget);
    }