public async Task Load_CapacityFitsSavedHistory_HistoryInHistoryManagerWasLoadedFromHistoryStorage() { _settings.ApplicationSettings.JobHistory.Capacity = _storedHistoryFullCapacity.Count; await _jobHistoryManager.Load(); Assert.AreEqual(_storedHistoryFullCapacity, _jobHistoryManager.History); }
public void Load_CapacityFitsSavedHistory_HistoryInHistoryManagerWasLoadedFromHistoryStorage() { _settings.ApplicationSettings.JobHistory.Capacity = _storedHistory.Count; _jobHistoryManager.Load(); var loadedHistory = _jobHistoryManager.History; Assert.AreEqual(_storedHistory, loadedHistory); }
public bool SendMessageOrStartApplication(Func <string> composePipeMessage, Func <bool> startApplication, bool startManagePrintJobs) { _settingsManager.LoadAllSettings(); Task.Run(() => _jobHistoryManager.Load()); var pipeMessage = composePipeMessage(); var retry = 0; var success = false; // Make n Attempts: Look if a pipe server exists, if so, send a message. If that fails, retry (and maybe do the job yourself) while (!success && (retry++ < Retries)) { _logger.Debug("Starting attempt {0}: ", retry); if (_pipeServerManager.IsServerRunning()) { success = TrySendPipeMessage(pipeMessage); _logger.Debug("TrySendPipeMessage: " + success); } else { success = TryStartApplication(startApplication, startManagePrintJobs); _logger.Debug("TryStartApplication: " + success); } } if (success) { _logger.Debug("Starting update check thread"); StartUpdateCheck(); _logger.Debug("Starting Cleanup thread"); StartCleanUpThread(); } Shutdown(); return(success); }