private void ConnectionOnDisconnected() { lock (syncLock) { isStarted = false; internalConsumers.Clear(); internalConsumerFactory.OnDisconnected(); } }
private void ConnectionOnDisconnected() { internalConsumerFactory.OnDisconnected(); internalConsumers.Clear(); shouldRecover = true; //we need only recovery in case of connection loss, it is not needed to set it subsequently false }
private void ConnectionOnDisconnected() { internalConsumerFactory.OnDisconnected(); internalConsumers.Clear(); }
private void ConnectionOnDisconnected(ConnectionDisconnectedEvent _) { internalConsumerFactory.OnDisconnected(); }
private void OnConnectionDisconnected(ConnectionDisconnectedEvent _) { internalConsumerFactory.OnDisconnected(); internalConsumers.Clear(); }