public MarketEngine(IRegonizeArea regonizeArea, IInputSender inputSender, IScreenHelper screenHelper, IWindowAttacher windowAttacher) { _regonizeArea = regonizeArea; _inputSender = inputSender; _screenHelper = screenHelper; _windowAttacher = windowAttacher; var patternsPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Patterns"); _imgInfo = new Image <Bgr, byte>(Path.Combine(patternsPath, "infoHeader.png")); _imgBuy = new Image <Bgr, byte>(Path.Combine(patternsPath, "buyHeader.png")); }
public XInputHandler(IGamePad gamepad) { _gamepad = gamepad; _win32Sender = new SendInput(); _translator = new Task(() => { Process(); }); _translator.Start(); }
static async Task Main() { AppDomain.CurrentDomain.ProcessExit += new EventHandler(onClose); steamService = OperatingSystem.IsWindows() ? new SteamServiceWindows() : new SteamServiceLinux(); string redirectUrl = @"http://localhost:8888/"; keySender = new InputSenderWindows(); keyFormatter = new KeyFormatterWindows(); pathResolver = new PathResolver(); requestsManager = new SpotifyRequestsManager("7633771350404368ac3e05c9cf73d187", "29bd9ec2676c4bf593f3cc2858099838", redirectUrl); process = new GameProcess(); process.Start(); steamContext = steamService.GetSteamContext(); var accounts = steamContext.GetAccounts(); Console.WriteLine("Awaiting user authorization..."); var server = new AuthServer(redirectUrl); string authUrl = requestsManager.GetAuthUrl().Replace("&", "^&"); Process.Start(new ProcessStartInfo("cmd", $"/c start {authUrl}") { CreateNoWindow = true }); string code = await server.GetAuthCode(); await requestsManager.StartTokenRequests(code); int accSteamId3 = accounts.FirstOrDefault((x) => x.Name == steamContext.LastAccount).SteamId3; string writePath = pathResolver.GetWritePath(process.CurrentProcess, steamContext.UserdataPath, accSteamId3.ToString()); configWriter = new ConfigWriter(writePath); Console.WriteLine("Press the bind key"); var consoleInput = Console.ReadKey(true); currentKeyVirtual = (ushort)consoleInput.Key; currentKey = keyFormatter.GetSourceKey(currentKeyVirtual); trackInfoUpdater = new SpotifyTrackUpdater(requestsManager); trackInfoUpdater.OnPlaybackStateUpdate += onPlaybackStateUpdate; trackInfoUpdater.StartPlaybackUpdate(); }
public MacroManager(IInputSender inputSender) { _inputSender = inputSender; _macros = new ConcurrentDictionary<String, CycleMacro>(); _macroGallery = new MacroGallery(); _macroGallery.initialize(); PersistenceContainer[] savedMacros = PersistenceUnitThread.persistenceUnit.loadContainersByType(typeof(CycleMacro).Name); foreach (PersistenceContainer currentPersistenceContainer in savedMacros) { CycleMacro newMacro = new CycleMacro(); newMacro.UpdateCycleMacroByPersistenceContainer(currentPersistenceContainer); _macros.GetOrAdd(newMacro.Name, newMacro); } }
public void X() { //var code = File.ReadLines(".\\Puzzle5.txt").First(); var code = "3,15,3,16,1002,16,10,16,1,16,15,15,4,15,99,0,0"; var interpreter = new InterpreterBuilder().Build(); var instructions = interpreter.Interpret(code); int result = Enumerable.Range(0, 5) .GetPermutations() .Select(phaseSettingPermutation => { var test = new List <Amplifier>(); IInputSender connector = null; foreach (var phaseSetting in phaseSettingPermutation) { var inputSender = connector ?? new ReceiverSenderConnector(); var outputReceiver = new ReceiverSenderConnector(); inputSender.Enqueue(phaseSetting); if (connector == null) { inputSender.Enqueue(0); } var parser = new InstructionParser(); var computer = new IntcodeComputer(inputSender, outputReceiver, parser); test.Add(new Amplifier(computer, instructions)); connector = outputReceiver; } foreach (var amplifier in test) { amplifier.Run(); } return(connector.Dequeue()); }) .Largest(); Assert.AreEqual(43210, result); }
public MainWindow() { InitializeComponent(); HeaderBlock.CloseButton.MouseLeftButtonDown += new MouseButtonEventHandler((o, s) => Application.Current.Shutdown()); HeaderBlock.CollapseButton.MouseLeftButtonDown += new MouseButtonEventHandler((o, s) => WindowState = WindowState.Minimized); _spotify = new SpotifyRequestsManager("7633771350404368ac3e05c9cf73d187", "29bd9ec2676c4bf593f3cc2858099838", @"http://localhost:8888/"); _steamService = new SteamServiceWindows(); _pathResolver = new PathResolver(); _keySender = new InputSenderWindows(); _appConfigWorker = new UserSettingsWorker(); _appConfig = _appConfigWorker.ReadConfigFile(); _userContext = _steamService.GetSteamContext(); _accounts = _userContext.GetAccounts(); _gameProcess = new GameProcess(); _gameProcess.Start(); int steamid3 = _accounts.FirstOrDefault((x) => x.Name == _userContext.LastAccount).SteamId3; string writePath = _pathResolver.GetWritePath(_gameProcess.CurrentProcess, _userContext.UserdataPath, steamid3.ToString()); _configWriter = new ConfigWriter(writePath, _appConfig.CfgText); _playbackStateUpdater = new SpotifyTrackUpdater(_spotify); _playbackStateUpdater.OnPlaybackStateUpdate += UpdateTrackInfo; UserSettingsBlock.CurrentAccountText.Text = _userContext.LastAccount; UserSettingsBlock.UpdateKey(_appConfig.LastUsedKey); if (_appConfig.IsAutoSendEnabled) { UserSettingsBlock.AutosendCheck.Toggle(); } }
public IntcodeComputerBuilder WithInputSender(IInputSender inputSender) { _inputSender = inputSender; return(this); }
public IntcodeComputer(IInputSender inputSender, IOutputReceiver outputReceiver, IInstructionParser instructionParser) { _inputSender = inputSender; _outputReceiver = outputReceiver; _instructionParser = instructionParser; }
public FishingEngine(IRegonizeArea regonizeArea, IInputSender inputSender, IScreenHelper screenHelper) { _regonizeArea = regonizeArea; _inputSender = inputSender; _screenHelper = screenHelper; }