Exemple #1
0
    public void _Update(IInputListener listener)
    {
        if (listener == null)
        {
            return;
        }
                #if UNITY_STANDALONE_WIN
        if (Input.GetMouseButtonDown(0))
        {
            if (!touchStart)
            {
                startPos   = ConvertAxes(Camera.main.ScreenToWorldPoint(Input.mousePosition));
                touchStart = true;
                lastPos    = startPos;
            }
        }

        if (touchStart)
        {
            var current = ConvertAxes(Camera.main.ScreenToWorldPoint(Input.mousePosition));

            var delta = current - lastPos;
            if (delta.magnitude > minDragDistance)
            {
                listener.OnDrag(current, delta);
            }
            lastPos = current;
        }

        if (Input.GetMouseButtonUp(0))
        {
            if (touchStart)
            {
                var current = ConvertAxes(Camera.main.ScreenToWorldPoint(Input.mousePosition));
                listener.OnTouch(current);
                touchStart = false;
            }
        }
                #elif UNITY_ANDROID
        if (Input.touchCount > 0)
        {
            var t = Input.GetTouch(0);
            switch (t.phase)
            {
            case TouchPhase.Began:
                startPos        = t.position;
                isInControlZone = IsInControlZone(startPos);
                isInMapZone     = IsInMapZone(startPos);
                break;

            case TouchPhase.Moved:
                if (isInControlZone)
                {
                    if (listener != null)
                    {
                        listener.OnControlZoneTouchMove(t.deltaPosition);
                    }
                }
                if (isInMapZone)
                {
                    if (listener != null)
                    {
                        listener.OnMapZoneTouchMove(t.position);
                    }
                }
                break;

            case TouchPhase.Ended:
                if (isInControlZone)
                {
                    break;
                }

                var delta = t.position - startPos;

                if (Mathf.Abs(delta.y) > minSwipeDistance)
                {
                    float swipeValue = Mathf.Sign(delta.y);

                    if (swipeValue > 0)
                    {
                        if (listener != null)
                        {
                            listener.OnSwipeUp();
                        }
                    }
                    else if (swipeValue < 0)
                    {
                        if (listener != null)
                        {
                            listener.OnSwipeDown();
                        }
                    }
                }
                else if (isInMapZone)
                {
                    if (listener != null)
                    {
                        listener.OnMapZoneTap(t.position);
                    }
                }
                break;
            }
        }
                #else
        throw new UnityException("Platform not supported");
                #endif
    }