public SkyIslandMapChunkPersister(IInlineSerializerDeserializer <SkyIslandMapChunkResources> serializer) { Contracts.Requires.That(serializer != null); this.serializer = serializer; }
public VoxelGridChunkPersister(IInlineSerializerDeserializer <VoxelGridChunkResources> serializer) { Contracts.Requires.That(serializer != null); this.serializer = serializer; }