public AssetLoader LoadAssetWithAlias(string alias, int tag, Type type, Action <AssetReference> completeHandle = null) { AssetInfo assetInfo = m_InfoManager.FindAssetInfoWithAlias(alias); if (assetInfo != null) { return(LoadAsset(assetInfo.fullName, tag, type, completeHandle)); } else { Debug.LogErrorFormat("[AssetManage]LoadAsset no alias {0} find ", alias); } return(null); }