Exemple #1
0
        public void Move()
        {
            if (leaveHotel == true && hotelRoom == hotelRoomDestination)
            {
                hotelRoom.RemoveHuman(this);
                if (hotelRoom.HumanList.Count == 0)
                {
                    hotelNode.Image = null;
                }
            }
            if (specificRoomDirections.Count > 0)
            {
                HotelNode NextHotelNode = specificRoomDirections.FirstOrDefault(n => hotelNode.RoomNeighbour.Any(e => e.RoomDestination == n)); // Finds the neighbouring hotelnode that equals the first HotelNode in the specificRoomDirections List.
                hotelRoom.RemoveHuman(this);

                if (hotelRoom.HumanList.Any(h => h is Guest))
                {
                    hotelNode.Image = Image.FromFile(@"..\..\Resources\Images\Guest.png");
                }
                else
                {
                    hotelNode.Image = Image.FromFile(@"..\..\Resources\Images\Cleaner.png");
                }
                if (hotelRoom.HumanList.Count == 0)                                                                                             // Checks if this hotelRooms HumanList has any humans in it.
                {
                    hotelNode.Image = null;                                                                                                     // Sets this hotelNodes image to null.
                }
                hotelRoom = (IHotelRoom)NextHotelNode.HotelObject;                                                                              // Casts the NextHotelNodes object to this humans hotelRoom.
                hotelRoom.AddHuman(this);
                NextHotelNode.Image = Sprite;
                if (hotelRoom.HumanList.Any(h => h is Guest) && hotelRoom.HumanList.Any(h => h is Cleaner))
                {
                    NextHotelNode.Image = Image.FromFile(@"..\..\Resources\Images\CombinedCleanerGuest.png");
                }

                specificRoomDirections.Remove(NextHotelNode);                                                                                   // Removes the NextHotelNode from the specificRoomDirections list so next move instructions will be of the next HotelNode in the list.
                hotelNode = NextHotelNode;
            }
            else
            {
                hotelNode.Image = null;                                                                                                         // When Cleaner reached Destination image disapears as if going into their room.
            }
        }