public override void Update(VrUpdateArgs args)
        {
            var session = args.Session;
            var input   = session.SemanticInput();

            Matrix4 pointer   = PointerFilter(session.RightController.PointerTransform);
            var     hitResult = GetClosestHit(pointer.Translation);

            //KNARK: Review Deletebutton usage (used to capture on down, execute on up)

            /*if(input.SelectClick || input.DeleteClick)
             * {
             *  _pressedAt = pointer;
             * }
             * else */if (input.IsSelectPressed && !_dragging)
            {
                _dragging  = true;
                _hitResult = hitResult;

                var eventArgs = new VrEventArgs(pointer, _hitResult);
                BeginDrag?.Invoke(eventArgs);
                if (eventArgs.CreatedObject != null)
                {
                    _hitResult = eventArgs.CreatedObject();
                }
            }
            else if (_dragging && input.IsSelectPressed)
            {
                DeltaDrag?.Invoke(new VrEventArgs(pointer, _hitResult));
            }
            else if (!input.IsSelectPressed && _dragging)
            {
                _dragging = false;
                EndDrag?.Invoke(new VrEventArgs(pointer, _hitResult));
            }
            //else if (_gripPressed && !session.RightController.InputState.GripPressed
            //    && CloseEnough(_pressedAt, pointer))
            else if (input.DeleteClick)
            {
                AlternateClick?.Invoke(new VrEventArgs(pointer, hitResult));
            }
            else if (hitResult != null)
            {
                HoverObject?.Invoke(new VrEventArgs(pointer, hitResult));
            }
        }
 public VrEventArgs(Matrix4 frame, IHitResult hitResult)
 {
     Frame     = frame;
     HitResult = hitResult;
 }