public OnModuleUnequipItem( INWScript script, ISkillService skill, IPerkService perk, IHelmetToggleService helmetToggle) { _ = script; _skill = skill; _perk = perk; _helmetToggle = helmetToggle; }
public CharacterManagement( INWScript script, IDialogService dialog, IPVPSanctuaryService pvpSanctuary, IColorTokenService color, IHelmetToggleService helmetToggle) : base(script, dialog) { _pvpSanctuary = pvpSanctuary; _color = color; _helmetToggle = helmetToggle; }
public OnModuleEquipItem(INWScript script, IDurabilityService durability, ISkillService skill, IPerkService perk, IItemService item, IHelmetToggleService helmetToggle) { _ = script; _durability = durability; _skill = skill; _perk = perk; _item = item; _helmetToggle = helmetToggle; }