public void ClearLink(int slot) { IHasLinks props_links = entity_props as IHasLinks; if (props_links != null) { props_links.EntityLinks[slot] = EntityGuid.Empty; } }
public void AssignLink(int slot, Guid guid) { IHasLinks props_links = entity_props as IHasLinks; if (props_links != null) { props_links.EntityLinks[slot] = new EntityGuid(guid); } }
public Guid GetLinkGUID(int slot) { IHasLinks props_links = entity_props as IHasLinks; return((props_links == null) ? Guid.Empty : props_links.EntityLinks[slot]); }