public void CopyFrom(IHallRoom room) { HallRoomId = room.HallRoomId; ModeId = room.ModeId; TeamCapacity = room.TeamCapacity; MapId = room.MapId; RevivalTime = room.RevivalTime; MultiAngleStatus = room.MultiAngleStatus; WatchStatus = room.WatchStatus; HelpStatus = room.HelpStatus; HasFriendHarm = room.HasFriendHarm; WaitTimeNum = room.WaitTimeNum; OverTime = room.OverTime; ConditionType = room.ConditionType; ConditionValue = room.ConditionValue; RoomCapacity = room.RoomCapacity; RoomName = room.RoomName; RoomDisplayId = room.RoomDisplayId; ChannelName = room.ChannelName; //PreLoadAssetInfo = ""; }
public void SetRoomInfo(IHallRoom room) { ContextsWrapper.RoomInfo.CopyFrom(room); }
public void SetHallRoom(IHallRoom hallRoom) { this.hallRoom = hallRoom; }
public void SetRoomInfo(IHallRoom room) { _contexts.session.commonSession.RoomInfo.CopyFrom(room); }
public RoomInfo(IHallRoom room) { CopyFrom(room); }