Exemple #1
0
 /// <summary>
 /// Checks if this <see cref="IGuildEventTable"/> contains the same values as another <see cref="IGuildEventTable"/>.
 /// </summary>
 /// <param name="source">The source <see cref="IGuildEventTable"/>.</param>
 /// <param name="otherItem">The <see cref="IGuildEventTable"/> to compare the values to.</param>
 /// <returns>
 /// True if this <see cref="IGuildEventTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false.
 /// </returns>
 public static Boolean HasSameValues(this IGuildEventTable source, IGuildEventTable otherItem)
 {
     return(Equals(source.Arg0, otherItem.Arg0) && Equals(source.Arg1, otherItem.Arg1) &&
            Equals(source.Arg2, otherItem.Arg2) && Equals(source.CharacterID, otherItem.CharacterID) &&
            Equals(source.Created, otherItem.Created) && Equals(source.EventID, otherItem.EventID) &&
            Equals(source.GuildID, otherItem.GuildID) && Equals(source.ID, otherItem.ID) &&
            Equals(source.TargetCharacterID, otherItem.TargetCharacterID));
 }
 /// <summary>
 /// Checks if this <see cref="IGuildEventTable"/> contains the same values as another <see cref="IGuildEventTable"/>.
 /// </summary>
 /// <param name="source">The source <see cref="IGuildEventTable"/>.</param>
 /// <param name="otherItem">The <see cref="IGuildEventTable"/> to compare the values to.</param>
 /// <returns>
 /// True if this <see cref="IGuildEventTable"/> contains the same values as the <paramref name="otherItem"/>; otherwise false.
 /// </returns>
 public static Boolean HasSameValues(this IGuildEventTable source, IGuildEventTable otherItem)
 {
     return Equals(source.Arg0, otherItem.Arg0) && Equals(source.Arg1, otherItem.Arg1) &&
            Equals(source.Arg2, otherItem.Arg2) && Equals(source.CharacterID, otherItem.CharacterID) &&
            Equals(source.Created, otherItem.Created) && Equals(source.EventID, otherItem.EventID) &&
            Equals(source.GuildID, otherItem.GuildID) && Equals(source.ID, otherItem.ID) &&
            Equals(source.TargetCharacterID, otherItem.TargetCharacterID);
 }
Exemple #3
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/// <summary>
/// Copies the column values into the given DbParameterValues using the database column name
/// with a prefixed @ as the key. The keys must already exist in the DbParameterValues;
///  this method will not create them if they are missing.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="paramValues">The DbParameterValues to copy the values into.</param>
        public static void CopyValues(this IGuildEventTable source, NetGore.Db.DbParameterValues paramValues)
        {
            paramValues["arg0"]                = (System.String)source.Arg0;
            paramValues["arg1"]                = (System.String)source.Arg1;
            paramValues["arg2"]                = (System.String)source.Arg2;
            paramValues["character_id"]        = (System.Int32)source.CharacterID;
            paramValues["created"]             = (System.DateTime)source.Created;
            paramValues["event_id"]            = (System.Byte)source.EventID;
            paramValues["guild_id"]            = (System.UInt16)source.GuildID;
            paramValues["id"]                  = (System.Int32)source.ID;
            paramValues["target_character_id"] = (System.Nullable <System.Int32>)source.TargetCharacterID;
        }
Exemple #4
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 /// <summary>
 /// Copies the column values into the given DbParameterValues using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the DbParameterValues;
 ///  this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="paramValues">The DbParameterValues to copy the values into.</param>
 public static void CopyValues(this IGuildEventTable source, DbParameterValues paramValues)
 {
     paramValues["arg0"]                = source.Arg0;
     paramValues["arg1"]                = source.Arg1;
     paramValues["arg2"]                = source.Arg2;
     paramValues["character_id"]        = (Int32)source.CharacterID;
     paramValues["created"]             = source.Created;
     paramValues["event_id"]            = source.EventID;
     paramValues["guild_id"]            = (UInt16)source.GuildID;
     paramValues["id"]                  = source.ID;
     paramValues["target_character_id"] = (int?)source.TargetCharacterID;
 }
 /// <summary>
 /// Copies the values from the given <paramref name="source"/> into this GuildEventTable.
 /// </summary>
 /// <param name="source">The IGuildEventTable to copy the values from.</param>
 public void CopyValuesFrom(IGuildEventTable source)
 {
     Arg0              = source.Arg0;
     Arg1              = source.Arg1;
     Arg2              = source.Arg2;
     CharacterID       = source.CharacterID;
     Created           = source.Created;
     EventID           = source.EventID;
     GuildID           = source.GuildID;
     ID                = source.ID;
     TargetCharacterID = source.TargetCharacterID;
 }
 /// <summary>
 /// Copies the column values into the given Dictionary using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the Dictionary;
 /// this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="dic">The Dictionary to copy the values into.</param>
 public static void CopyValues(IGuildEventTable source, IDictionary <String, Object> dic)
 {
     dic["arg0"]                = source.Arg0;
     dic["arg1"]                = source.Arg1;
     dic["arg2"]                = source.Arg2;
     dic["character_id"]        = source.CharacterID;
     dic["created"]             = source.Created;
     dic["event_id"]            = source.EventID;
     dic["guild_id"]            = source.GuildID;
     dic["id"]                  = source.ID;
     dic["target_character_id"] = source.TargetCharacterID;
 }
Exemple #7
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/// <summary>
/// Copies the values from the given <paramref name="source"/> into this GuildEventTable.
/// </summary>
/// <param name="source">The IGuildEventTable to copy the values from.</param>
        public void CopyValuesFrom(IGuildEventTable source)
        {
            this.Arg0              = (System.String)source.Arg0;
            this.Arg1              = (System.String)source.Arg1;
            this.Arg2              = (System.String)source.Arg2;
            this.CharacterID       = (DemoGame.CharacterID)source.CharacterID;
            this.Created           = (System.DateTime)source.Created;
            this.EventID           = (System.Byte)source.EventID;
            this.GuildID           = (NetGore.Features.Guilds.GuildID)source.GuildID;
            this.ID                = (System.Int32)source.ID;
            this.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)source.TargetCharacterID;
        }
Exemple #8
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/// <summary>
/// Copies the column values into the given Dictionary using the database column name
/// with a prefixed @ as the key. The keys must already exist in the Dictionary;
/// this method will not create them if they are missing.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="dic">The Dictionary to copy the values into.</param>
        public static void CopyValues(IGuildEventTable source, System.Collections.Generic.IDictionary <System.String, System.Object> dic)
        {
            dic["arg0"]                = (System.String)source.Arg0;
            dic["arg1"]                = (System.String)source.Arg1;
            dic["arg2"]                = (System.String)source.Arg2;
            dic["character_id"]        = (DemoGame.CharacterID)source.CharacterID;
            dic["created"]             = (System.DateTime)source.Created;
            dic["event_id"]            = (System.Byte)source.EventID;
            dic["guild_id"]            = (NetGore.Features.Guilds.GuildID)source.GuildID;
            dic["id"]                  = (System.Int32)source.ID;
            dic["target_character_id"] = (System.Nullable <DemoGame.CharacterID>)source.TargetCharacterID;
        }
Exemple #9
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/// <summary>
/// Copies the column values into the given DbParameterValues using the database column name
/// with a prefixed @ as the key. The key must already exist in the DbParameterValues
/// for the value to be copied over. If any of the keys in the DbParameterValues do not
/// match one of the column names, or if there is no field for a key, then it will be
/// ignored. Because of this, it is important to be careful when using this method
/// since columns or keys can be skipped without any indication.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="paramValues">The DbParameterValues to copy the values into.</param>
        public static void TryCopyValues(this IGuildEventTable source, NetGore.Db.DbParameterValues paramValues)
        {
            for (int i = 0; i < paramValues.Count; i++)
            {
                switch (paramValues.GetParameterName(i))
                {
                case "arg0":
                    paramValues[i] = (System.String)source.Arg0;
                    break;


                case "arg1":
                    paramValues[i] = (System.String)source.Arg1;
                    break;


                case "arg2":
                    paramValues[i] = (System.String)source.Arg2;
                    break;


                case "character_id":
                    paramValues[i] = (System.Int32)source.CharacterID;
                    break;


                case "created":
                    paramValues[i] = (System.DateTime)source.Created;
                    break;


                case "event_id":
                    paramValues[i] = (System.Byte)source.EventID;
                    break;


                case "guild_id":
                    paramValues[i] = (System.UInt16)source.GuildID;
                    break;


                case "id":
                    paramValues[i] = (System.Int32)source.ID;
                    break;


                case "target_character_id":
                    paramValues[i] = (System.Nullable <System.Int32>)source.TargetCharacterID;
                    break;
                }
            }
        }
Exemple #10
0
        /// <summary>
        /// Copies the column values into the given DbParameterValues using the database column name
        /// with a prefixed @ as the key. The key must already exist in the DbParameterValues
        /// for the value to be copied over. If any of the keys in the DbParameterValues do not
        /// match one of the column names, or if there is no field for a key, then it will be
        /// ignored. Because of this, it is important to be careful when using this method
        /// since columns or keys can be skipped without any indication.
        /// </summary>
        /// <param name="source">The object to copy the values from.</param>
        /// <param name="paramValues">The DbParameterValues to copy the values into.</param>
        public static void TryCopyValues(this IGuildEventTable source, DbParameterValues paramValues)
        {
            for (var i = 0; i < paramValues.Count; i++)
            {
                switch (paramValues.GetParameterName(i))
                {
                case "arg0":
                    paramValues[i] = source.Arg0;
                    break;

                case "arg1":
                    paramValues[i] = source.Arg1;
                    break;

                case "arg2":
                    paramValues[i] = source.Arg2;
                    break;

                case "character_id":
                    paramValues[i] = (Int32)source.CharacterID;
                    break;

                case "created":
                    paramValues[i] = source.Created;
                    break;

                case "event_id":
                    paramValues[i] = source.EventID;
                    break;

                case "guild_id":
                    paramValues[i] = (UInt16)source.GuildID;
                    break;

                case "id":
                    paramValues[i] = source.ID;
                    break;

                case "target_character_id":
                    paramValues[i] = (int?)source.TargetCharacterID;
                    break;
                }
            }
        }
 /// <summary>
 /// Copies the values from the given <paramref name="source"/> into this GuildEventTable.
 /// </summary>
 /// <param name="source">The IGuildEventTable to copy the values from.</param>
 public void CopyValuesFrom(IGuildEventTable source)
 {
     Arg0 = source.Arg0;
     Arg1 = source.Arg1;
     Arg2 = source.Arg2;
     CharacterID = source.CharacterID;
     Created = source.Created;
     EventID = source.EventID;
     GuildID = source.GuildID;
     ID = source.ID;
     TargetCharacterID = source.TargetCharacterID;
 }
 /// <summary>
 /// Copies the column values into the given Dictionary using the database column name
 /// with a prefixed @ as the key. The keys must already exist in the Dictionary;
 /// this method will not create them if they are missing.
 /// </summary>
 /// <param name="source">The object to copy the values from.</param>
 /// <param name="dic">The Dictionary to copy the values into.</param>
 public static void CopyValues(IGuildEventTable source, IDictionary<String, Object> dic)
 {
     dic["arg0"] = source.Arg0;
     dic["arg1"] = source.Arg1;
     dic["arg2"] = source.Arg2;
     dic["character_id"] = source.CharacterID;
     dic["created"] = source.Created;
     dic["event_id"] = source.EventID;
     dic["guild_id"] = source.GuildID;
     dic["id"] = source.ID;
     dic["target_character_id"] = source.TargetCharacterID;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="GuildEventTable"/> class.
 /// </summary>
 /// <param name="source">IGuildEventTable to copy the initial values from.</param>
 public GuildEventTable(IGuildEventTable source)
 {
     CopyValuesFrom(source);
 }
/// <summary>
/// Copies the values from the given <paramref name="source"/> into this GuildEventTable.
/// </summary>
/// <param name="source">The IGuildEventTable to copy the values from.</param>
public void CopyValuesFrom(IGuildEventTable source)
{
this.Arg0 = (System.String)source.Arg0;
this.Arg1 = (System.String)source.Arg1;
this.Arg2 = (System.String)source.Arg2;
this.CharacterID = (DemoGame.CharacterID)source.CharacterID;
this.Created = (System.DateTime)source.Created;
this.EventID = (System.Byte)source.EventID;
this.GuildID = (NetGore.Features.Guilds.GuildID)source.GuildID;
this.ID = (System.Int32)source.ID;
this.TargetCharacterID = (System.Nullable<DemoGame.CharacterID>)source.TargetCharacterID;
}
/// <summary>
/// Copies the column values into the given Dictionary using the database column name
/// with a prefixed @ as the key. The keys must already exist in the Dictionary;
/// this method will not create them if they are missing.
/// </summary>
/// <param name="source">The object to copy the values from.</param>
/// <param name="dic">The Dictionary to copy the values into.</param>
public static void CopyValues(IGuildEventTable source, System.Collections.Generic.IDictionary<System.String,System.Object> dic)
{
dic["arg0"] = (System.String)source.Arg0;
dic["arg1"] = (System.String)source.Arg1;
dic["arg2"] = (System.String)source.Arg2;
dic["character_id"] = (DemoGame.CharacterID)source.CharacterID;
dic["created"] = (System.DateTime)source.Created;
dic["event_id"] = (System.Byte)source.EventID;
dic["guild_id"] = (NetGore.Features.Guilds.GuildID)source.GuildID;
dic["id"] = (System.Int32)source.ID;
dic["target_character_id"] = (System.Nullable<DemoGame.CharacterID>)source.TargetCharacterID;
}
 /// <summary>
 /// Initializes a new instance of the <see cref="GuildEventTable"/> class.
 /// </summary>
 /// <param name="source">IGuildEventTable to copy the initial values from.</param>
 public GuildEventTable(IGuildEventTable source)
 {
     CopyValuesFrom(source);
 }