Exemple #1
0
 public TestController(
     ISteamHubConnections steamHubConnections,
     IMatchHubConnections matchHubConnections,
     IRepoServiceFactory repoServiceFactory,
     IJackpotMatchManager jackpotMatchManager,
     ICoinFlipManager coinFlipManager,
     IDatabaseConnectionFactory connectionFactory,
     IGrpcServiceFactory grpcService
     )
 {
     _steamHubConnections   = steamHubConnections;
     _repoServiceFactory    = repoServiceFactory;
     _jackpotMatchManager   = jackpotMatchManager;
     _coinFlipManager       = coinFlipManager;
     _discordSercviceClient = grpcService.GetDiscordSercviceClient();
 }
Exemple #2
0
        public async Task <Dictionary <string, object> > CheckStatusOnGrpcServices()
        {
            var dict = new Dictionary <string, object>();

            var discordTimeTask = Ping(() => _grpcServiceFactory.GetDiscordSercviceClient().PingAsync());
            var historyTimeTask = Ping(() => _grpcServiceFactory.GetHistorySercviceClient().PingAsync());
            var chatTimeTask    = Ping(() => _grpcServiceFactory.GetChatSercviceClient().PingAsync());
            var steamTimeTask   = Ping(() => _grpcServiceFactory.GetSteamServiceClient(new SteamInventoryCacheManager()).PingAsync());
            var ticketTimeTask  = Ping(() => _grpcServiceFactory.GetTicketSercviceClient().PingAsync());

            await Task.WhenAll(chatTimeTask, discordTimeTask, historyTimeTask, steamTimeTask, ticketTimeTask);

            dict.Add("Discord", discordTimeTask.Result);
            dict.Add("History", historyTimeTask.Result);
            dict.Add("Chat", chatTimeTask.Result);
            dict.Add("steam", steamTimeTask.Result);
            dict.Add("ticket", ticketTimeTask.Result);

            return(dict);
        }
 public DiscordService(IDiscordAuthService discordAuthService, IGrpcServiceFactory grpcServiceFactory, ILogServiceFactory logger)
 {
     _logger               = logger.CreateLogger <DiscordService>();
     AuthService           = discordAuthService;
     _discrodClientWrapper = grpcServiceFactory.GetDiscordSercviceClient();
 }
 public DiscordController(IDiscordService discordService, IGrpcServiceFactory grpcServiceFactory, ILogServiceFactory factory)
 {
     _discordService        = discordService;
     _discordSercviceClient = grpcServiceFactory.GetDiscordSercviceClient();
     _logger = factory.CreateLogger <DiscordController>();
 }