public static void EntityService <T>(this IGiven <EntityContext <T> > given) where T : EntityBase, new() { var subscriber = new EntityContext <T> .Subscriber(e => given.Context.Events.Add(e)); given.Context.EntityService = new EntityService <T>(subscriber); }
public void ShouldRunScenario() { //Given Mockery mocks = new Mockery(); SimplestPossibleWorld world = new SimplestPossibleWorld(); IGiven given = (IGiven)mocks.NewMock <IGiven>(); Expect.Once.On(given).Method("Setup").With(world); List <IGiven> GivenCollection = new List <IGiven>(); GivenCollection.Add(given); IEvent evt = mocks.NewMock <IEvent>(); Expect.Once.On(evt).Method("OccurIn").With(world); IWorldOutcome outcome = mocks.NewMock <IWorldOutcome>(); Expect.Once.On(outcome).Method("Verify").With(world); Expect.Once.On(outcome).GetProperty("Result").Will(Return.Value(new Outcome(OutcomeResult.Passed, "Cool"))); List <IWorldOutcome> outcomeCollection = new List <IWorldOutcome>(); outcomeCollection.Add(outcome); IScenario scenario = new MyScenario(GivenCollection, evt, outcomeCollection, world); //When scenario.Run(); //Then mocks.VerifyAllExpectationsHaveBeenMet(); }
private void SetupGiven(ref Mockery mocks, ref SimplestPossibleWorld world) { IGiven given = (IGiven)mocks.NewMock <IGiven>(); Expect.AtLeast(1).On(given).Method("Setup").With(world); List <IGiven> GivenCollection = new List <IGiven>(); GivenCollection.Add(given); }
public IAnd <IGivenAFixture> With <TDependency>(TDependency instance, Action <TDependency> setupDependency) { _given = _given.Context(() => { setupDependency?.Invoke(instance); _fixture.Inject(instance); }).And; return(new AndStep <IGivenAFixture>(this)); }
public IAnd <IGivenAFixture> With <TDependency>(Action <TDependency> setupDependency) { _given = _given.Context(() => { var dependency = _fixture.Freeze <TDependency>(); setupDependency?.Invoke(dependency); }).And; return(new AndStep <IGivenAFixture>(this)); }
public void ShouldAddGivenToScenario() { //Given Mockery mocks = new Mockery(); IGiven aGiven = (IGiven)mocks.NewMock <IGiven>(); List <IGiven> GivenCollection = new List <IGiven>(); IScenario scenario = new MyScenario(GivenCollection, null, null, null); //When scenario.Given("a given", aGiven); //Then Assert.AreEqual(1, GivenCollection.Count); }
public void ShouldAddEventToScenario() { //Given Mockery mocks = new Mockery(); IGiven aGiven = (IGiven)mocks.NewMock <IGiven>(); IEvent evt = mocks.NewMock <IEvent>(); Scenario.Scenario scenario = new MyScenario(); //When scenario.Given("a given", aGiven).When("an event", evt); //Then Assert.IsNotNull(scenario.Event); }
public void ShouldAddOutcome() { //Given Mockery mocks = new Mockery(); IGiven aGiven = (IGiven)mocks.NewMock <IGiven>(); IEvent evt = mocks.NewMock <IEvent>(); IWorldOutcome outcome = mocks.NewMock <IWorldOutcome>(); List <IGiven> givenCollection = new List <IGiven>(); List <IWorldOutcome> outcomeCollection = new List <IWorldOutcome>(); IScenario scenario = new MyScenario(givenCollection, null, outcomeCollection, null); //When scenario.Given("a given", aGiven).When("an event", evt).Then("an outcome", outcome); //Then Assert.AreEqual(1, outcomeCollection.Count); }
public void ShouldAddMultipleGivensToScenario() { //Given Mockery mocks = new Mockery(); IGiven aGiven = (IGiven)mocks.NewMock <IGiven>(); IGiven anotherGiven = (IGiven)mocks.NewMock <IGiven>(); IGiven yetAnotherGiven = (IGiven)mocks.NewMock <IGiven>(); List <IGiven> GivenCollection = new List <IGiven>(); IScenario scenario = new MyScenario(GivenCollection, null, null, null); //When scenario. Given("a given", aGiven). And("a given", anotherGiven). And("a given", yetAnotherGiven); //Then Assert.AreEqual(3, GivenCollection.Count); }
public void ShouldSetupGivens() { //Given Mockery mocks = new Mockery(); SimplestPossibleWorld world = new SimplestPossibleWorld(); IGiven aGiven = mocks.NewMock <IGiven>(); Expect.Once.On(aGiven).Method("Setup").With(world); List <IGiven> l = new List <IGiven>(); l.Add(aGiven); Scenario.Scenario scenario = new MyScenario(l, null, null, world); //When scenario.SetupGivens(); //Then mocks.VerifyAllExpectationsHaveBeenMet(); }
public static void AnotherValue(this IGiven <TestContext> given, int secondValue) { given.Context.SecondValue = secondValue; }
public GivenAFixture(IGiven given, IFixture fixture) { _given = given; _fixture = fixture; }
public static void RegisterAUri <T>(this IGiven <T> given, Func <RegistrationBuilder, RegistrationBuilder> builder) where T : IHasServer { given.Context.FakeServer.Register(builder); }
public static async Task AValue(this IGiven <TestContext> given) { given.Context.FirstValue = 1; await Task.Delay(1); }
public static async Task AnotherValue(this IGiven <TestContext> given, int secondValue) { given.Context.SecondValue = secondValue; await Task.Delay(1); }
public static void AValue(this IGiven <TestContext> given) { given.Context.FirstValue = 1; }
public static IGivenAFixture Fixture(this IGiven given, IFixture fixture) { return(new GivenAFixture(given, fixture)); }