public void ReplaceGenerateBoardService(IGenerateBoardService newInstance) { var index = MetaComponentsLookup.GenerateBoardService; var component = (GenerateBoardServiceComponent)CreateComponent(index, typeof(GenerateBoardServiceComponent)); component.instance = newInstance; ReplaceComponent(index, component); }
public MetaEntity SetGenerateBoardService(IGenerateBoardService newInstance) { if (hasGenerateBoardService) { throw new Entitas.EntitasException("Could not set GenerateBoardService!\n" + this + " already has an entity with GenerateBoardServiceComponent!", "You should check if the context already has a generateBoardServiceEntity before setting it or use context.ReplaceGenerateBoardService()."); } var entity = CreateEntity(); entity.AddGenerateBoardService(newInstance); return(entity); }
public void ReplaceGenerateBoardService(IGenerateBoardService newInstance) { var entity = generateBoardServiceEntity; if (entity == null) { entity = SetGenerateBoardService(newInstance); } else { entity.ReplaceGenerateBoardService(newInstance); } }
// public readonly IInputService Input; // public readonly IAiService Ai; // public readonly IConfigurationService Config; // public readonly ICameraService Camera; // public readonly IPhysicsService Physics; public Services(IViewService view, ITimeService time, IObjectPoolService objectPool, IGenerateBoardService generateBoard, IUiManagementService uiManagement, IGameConfigureService gameConfigure) { View = view; // Application = application; Time = time; ObjectPool = objectPool; GenerateBoard = generateBoard; UiManagement = uiManagement; GameConfigure = gameConfigure; // GameState = gameState; // Input = input; // Ai = ai; // Config = config; // Camera = camera; // Physics = physics; }
public ReigsterGenerateBoardService(Contexts contexts, IGenerateBoardService viewService) { _metaContext = contexts.meta; _viewService = viewService; }