Exemple #1
0
 protected override void OnGameStart(Game game, IGameStarter gameStarterObject)
 {
     InformationManager.DisplayMessage(new InformationMessage("LordFromFamily OnGameStart"));
     if (gameStarterObject.GetType() == typeof(CampaignGameStarter))
     {
         ((CampaignGameStarter)gameStarterObject).AddBehavior(new LordFromFamilyBehavior());
         ((CampaignGameStarter)gameStarterObject).LoadGameTexts(string.Format("{0}/Modules/{1}/ModuleData/sue_clan_create_from_family.xml", BasePath.Name, "SueLordFromFamily"));
     }
 }