public GameSessionRepository(IGameSessionContext context) { _context = context; }
/// <summary> /// Initializes a new instance of the <see cref="GameServiceHub"/> class. /// </summary> /// <param name="context">The game session context.</param> /// <param name="factory">The factory.</param> public GameServiceHub(IGameSessionContext context, IFactory factory) { gameContext = context; gameFactory = factory; }