public SingleRewardPM(IStringTableManager i_stringTable, IGameReward i_reward, IAllRewardsPM i_allRewardsPM) { mReward = i_reward; mStringTable = i_stringTable; mAllRewardsPM = i_allRewardsPM; SetCoverVisibleProperty(true); UpdateRewardProperties(); }
public void SetReward(IGameReward i_reward) { mReward = i_reward; UpdateRewardProperties(); }