public async Task <ObjectControllerResult> StartWaitingFirstRound() { var result = await gameProcessService.StartWaitingFirstRound(); if (result.IsSuccess) { await gameProcessContext.SendGameState(); } return(Result(result)); }
public async Task <ObjectControllerResult> StartWaitingFirstRound() { var result = await gameProcessService.StartWaitingFirstRound(); if (result.IsSuccess) { await gameProcessContext.SendGameState(); } return(Result(result)); }